The survivor of a Vault running a cryogenic preservation experiment embarks on a quest in the post-apocalyptic ruins of Massachusetts to rescue their son Shaun, who was kidnapped by an unknown figure. The Sole Survivor is then embroiled in a conflict between a shadowy research organization called the Institute, the Brotherhood of Steel, the Synth-liberating Railroads and a group of peacekeepers called the Minutemen.
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In October of the year 2077, an army veteran and his family are selected for the local underground fallout shelter, Vault 111. When atomic bombs drop, they narrowly escape annihilation when they make it to the vault. After being cryogenically frozen, all of the residents of Vault 111 are killed when a mysterious man breaks into the vault and kidnaps Shaun, the family's infant son. Thrust forward into an apocalyptic future, the Sole Survivor of Vault 111 embarks on a journey to find their son's kidnapper.
A paradigm shift for Bethesda - from roleplaying to exploration
Fallout 4 fails in creating a compelling experience where one can truly customize immerse themselves in their character with its voiced protagonist with a preset personality that taints the roleplaying aspect throughout the storyline. However, it also offers THE most immersive, immaculate wasteland to explore in the franchise, densely packed with locations and dungeons that have their very own personality and design.
The combat and survival mode are also ages beyond its predecessors, and the new crafting system was seamlessly implemented and feels like a deserving core component of future Fallout installments (let's just hope there will be no more unbalanced, rounded retrofuturistic eldritch aberrations as weapons like in here).
Also highly worth noting is the insane scope of mods available in Nexus Community. Please buy a PC version of this game so you can mod it. Fallout 4 is essentially a blank canvas of which you can heavily mod to tailor to your preferences. You can make it like Doom, a relentless and intense shooter, like Left 4 Dead, dealing with endless hordes of weak enemies, like a survival simulator inspired by the Metro series (literally - you can overhaul the Commonwealth to be covered in ice with humans dwelling only on the subways), or my favorite, like a ruthless tactical shooter/survival simulator akin to DayZ.
Overall, what it lacks in character customization and meaningful decisions, it offers in its exploration-focused action/adventure aspect and insane variety of styles you can morph the game into. Once you put that in perspective, you slowly realise Fallout 4 is just a bad Fallout roleplaying experience, but by no means a bad game.
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As for the tactical shooter/survival simulator aspect, check out Horizon, which can be either played in normal mode (for a harder survival experience) or desolation mode (for a genuine harrowing experience).
If you want to spice up the Commonwealth with horders of enemies charging at ya, SKK Stalkers is your friend.
And of course, improve the combat to a 2020s AI with PANPC and PANPC Companion Edition.
Feel free to PM me for any other mod suggestions, but opt to do so in my RYM page (am not very active here).
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An extremely anemic game using the Fallout name and iconography but completely failing to carry the torch of the franchise. The writing is godawful, the RPG systems supremely lacking, the gunplay feels weak but somewhat improved in feeling from Fallout 3 (expect damage sponge enemies regardless). Try it out for Bethesda-core exploration, stay away otherwise.
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When I got to the end of this game I had absolutely no emotional catharsis. I don't know what happened the entire game or what I just played and I was never pulled in enough to even care. I played on PS4, I played back when the game was within a year of launch, and I never played a Fallout game prior to playing so maybe that's all a recipe for disaster already. I tried the building, I listened to the dialogue, and I experimented with the combat. I was not satisfied by any of it.
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Todd's glaucoma continues to win the war; see you in Starfield!
I was apprehensive when the game came out because every part of it in previews stunk to high heaven that it wasn't going to aim to be anything more than Another Bethesda Slopgame with the Fallout branding, but...
I have a friend named Shawn who was very excited for it.
can you imagine how funny it is to have this whole "you can name your character something and your robot buddy will refer to you by name" gimmick explicitly refuse to call you by your name?
Anyway I can't possibly dredge up enough anguish about the game that others haven't said in much longer paragraphed hate-bomb reviews anyway.
Funny anecdote: I stole this on day 1 via piracy sites because duh who pays Bethesda for the monkey shit they put out if you have a gaming PC?
I launched it, black screen. Couldn't get it to run. I looked at the release on Steam and said, you know what, Todd? I think I've stolen from the piggy bank enough times. You can have this one.
The black screen issue persisted onto a legally downloaded and installed version of the game. It was a lack of compatible drivers causing the trouble. No refunds were allowed.
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The campaign is not as fun as New Vegas. Fallout 4 is best played with mods.
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"Fallout 4" is a disappointing and underwhelming addition to the beloved post-apocalyptic RPG series. The game's graphics are lackluster and uninspired, with a bland and generic aesthetic that fails to capture the unique and gritty atmosphere of the previous games in the series.
The game's story is equally unimpressive, with a cliched and predictable plot that fails to engage the player on any meaningful level. The characters are one-dimensional and uninteresting, and the dialogue is often forced and cringeworthy.
The gameplay is also lacking, with clunky and unresponsive controls that make combat and exploration a chore. The game's crafting and settlement building mechanics are shallow and unengaging, and the game's open world is dull and uninteresting, with a lack of meaningful side quests and activities to keep the player engaged.
Overall, "Fallout 4" is a major letdown for fans of the series, and a poor representation of what a post-apocalyptic RPG should be. The game's lack of innovation and polish make it a mediocre and forgettable experience. The game's only saving grace is that it's not as bad as Fallout 76.
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This game has the most poorly executed story I have ever seen in an RPG and no amount of mods will change that (unless you play frost and remove it), but at that point just play stalker.
My naive hope is that while BGS are trying to salvage Starfield and develop ETS6 at the same time and Todd Howard is distracted with the Indy game someone quietly put Obsidian on Fallout 5/West Coast and inXile on Fallout 1 and 2 remakes
This series deserves better than being consigned to decent-at-best Fallout-themed looter shooters
I wouldn't even mind if a hypothetical Obsidian Fallout game went hog wild on the looter shooter concept and implemented psychotic Path of Exile levels of itemization. I mean, the turbonerds over at RPG Codex would be mad but fuck em lol
this game is garbage and the only redeeming factor is that the open world is fun to explore and the gunplay is an improvement to Fallout 3 and New Vegas (although New Vegas general combat is still better). Probably the worst story I have ever played in a video game to be honest.
New Vegas is my favourite game ever, and I get why long-time fans don't care for Bethesda's take on the series, but man I feel like taken on their own terms, F3 and 4 are both also really excellent games. The character progression, crafting and exploration in this are just so goddamn fun.
This series deserves better than being consigned to decent-at-best Fallout-themed looter shooters