It's a confident game that lends itself to a good first impression but unfortunately the obtuse storytelling leave me little to invest in, the combat offers options but all of which are dull, and the unique world begins to feel monotonous. I think I might like it less than Bastion, which isn't saying much since I struggled to finish it.
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The narrative approach is gonna be really hit or miss for most people, but I kind of grew to love it. The gameplay is just incredibly fun once it clicks (which admittedly takes an hour or two of fumbling around) and the world is so fascinating as everything starts to come into focus. It's a game that really gets better the further you get into it, and becomes harder and harder to put down as you progress. Really enjoyed pretty much everything about this. This was my first Supergiant game, I gotta check out the rest of their catalog.
I was loving the backdoor challenges until the performance tests just became "how many annoying ass fetches can we throw at the player until they rip their hair out"