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In collection Want to buy Used to own
JP
4 902370 502312
SHVC-YI
ES
0 45496 83037 3
SNSP-YI-NOE
GB
IE
0 45496 83037 3
SNSP-YI-UKV
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XNA
0 45496 83037 3
SNS-YI-USA
DE
0 45496 83037 3
SNSP-YI-NOE
FR
0 45496 83037 3
SNSP-YI-FAH
AU
0 45496 83037 3
SNSP-YI-AUS
XNA
0 45496 73186 1
AGB-A3AE-USA
XEU
0 45496 73186 1
AGB-A3AP-EUR
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anderd0504
Yoshi's Island: Super Mario Advance 3
2023-10-31T18:20:13Z
Switch
2023-10-31T18:20:13Z
In collection Want to buy Used to own
Ginger0726
Yoshi's Island: Super Mario Advance 3
2023-09-25T03:10:30Z
Switch
2023-09-25T03:10:30Z
In collection Want to buy Used to own
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1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
ik this is from a year ago but i really do agree with this, the inability to return to a level with your previously acquired collectibles makes this game a fairly frustrating experience and takes me out of the comfy atmosphere as someone who likes to be a completionist. Yoshi's Woolly World allowed you to come into a previously completed stage and grab the stuff you missed and i like that, whereas in this game if you missed something or take damage at the very end of a stage then it's a dead pointless run and can barely count as "completing" the stage with how simple some of the levels really are if you ignore collectibles. gotta do the entire stage all over again to collect the one red coin i missed!
(i understand this is kinda the point and challenges the player to have "perfect" runs of each level in order to 100% but the way entire stages are blocked off if you don't have a completionist attitude kinda irks me, but otherwise a fun and cute game!)