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スーパーマリオアドバンス3
2022-04-30T01:22:35Z
3DS • JP
2022-04-30T01:22:35Z
In collection Want to buy Used to own
スーパーマリオアドバンス3
2021-07-01T20:01:58Z
3DS • JP
2021-07-01T20:01:58Z
In collection Want to buy Used to own
スーパーマリオアドバンス3
2021-06-28T13:30:20Z
3DS • JP
2021-06-28T13:30:20Z
In collection Want to buy Used to own
スーパーマリオアドバンス3
2021-05-12T18:11:57Z
3DS • JP
2021-05-12T18:11:57Z
In collection Want to buy Used to own
スーパーマリオアドバンス3
2021-05-11T23:46:43Z
3DS • JP
2021-05-11T23:46:43Z
In collection Want to buy Used to own
スーパーマリオアドバンス3
2018-03-03T17:50:03Z
3DS • JP
2018-03-03T17:50:03Z
In collection Want to buy Used to own
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ik this is from a year ago but i really do agree with this, the inability to return to a level with your previously acquired collectibles makes this game a fairly frustrating experience and takes me out of the comfy atmosphere as someone who likes to be a completionist. Yoshi's Woolly World allowed you to come into a previously completed stage and grab the stuff you missed and i like that, whereas in this game if you missed something or take damage at the very end of a stage then it's a dead pointless run and can barely count as "completing" the stage with how simple some of the levels really are if you ignore collectibles. gotta do the entire stage all over again to collect the one red coin i missed!
(i understand this is kinda the point and challenges the player to have "perfect" runs of each level in order to 100% but the way entire stages are blocked off if you don't have a completionist attitude kinda irks me, but otherwise a fun and cute game!)