Charts Genres Community
Charts Genres Community Settings
Login

Cult of the Lamb

Developer: Massive Monster Publisher: Devolver Digital
11 August 2022
Cult of the Lamb - cover art
Glitchwave rating
3.54 / 5.0
0.5
5.0
 
 
74 Ratings / 1 Reviews
#1,175 All-time
#23 for 2022
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Write review
Title
I feel like at this point it's basically just a given that any time a stylish, smaller scale indie game is released, that we get a huge crowd of people palming it off and declaring it to simply be a case of "style over substance", but as time goes on it becomes increasingly difficult to quite understand exactly what they're getting at. Do they mean that it lacks complexity? because in that case games like Mario should also be regarded in the same way, unless you'd just say that those games lack style AND substance. It also couldn't be a case where the substance you're talking about narrative depth or anything because tons of other games also will decide to eschew these elements in favour of focusing more strongly on the gameplay without getting pushed into the same box as stuff like this. In the end it just feels painfully clear that the term itself is inherently flawed and genuinely meaningless in actually conveying an experience in a way that doesn't feel like an active attempt to ignore the artistic strengths and distinctions on display. If you look at Cult of the Lamb as a pretty game but a comparatively shallow experience in all other aspects, while technically correct it really doesn't say all much either, it ignores the ideas behind why something might have been crafted in such a way to ignore why an approach might differ to your preferences or be more geared towards a different audience.

In this sense, Cult of the Lamb isn't exactly a game that wholly appeals to me with its simplified take on both colony management and action roguelite elements, but what it does is provide an easy avenue for newcomers to the genre to experience the ideas behind them without getting thrown entirely into the deep end either. The biggest thing that makes me feel this is the way that the dungeon crawling segments are handled, not only being about 10 - 15 minutes at most, but also providing the random elements of a game like this without having the vaguely sadistic tendencies that a lot of the bigger names tend to have. Lessening these essentially provides a dynamic where you still get a lot of the feel for how these types of games tend to work, with the runs having some clear variance from your difference weapons and items, but very easily being able to tackle the situation without any of this since the upgrades are largely rather minor instead of being wildly transformative. It might not lend itself to an experience that feels endlessly replayable to particularly crazy with how runs can go, but that doesn't feel like the point, it's secondary to providing these bite sized procedural dungeons and being able to use what's present here to strengthen your cult.

Likewise, while the cult management is on the more basic side of things, it does the job pretty well ad lends itself to a lot of the reward mechanics that the game has to offer, which leads to a gameplay loop that can feel very compelling with a constant sense of progression being felt. All in all it's a very light game with just the right amount of total gremlin energy to be an absolute winner for me, but it's bogged down by a couple of flaws that stop me from truly loving it, and it's not just a case of not entirely being in the target audience due to my experience with roguelites. Above all, the economy of this game feels extremely off with how early you can break things. By the end of the 2nd of 4 areas, the vast majority of cult options and tasks can be automated, making the work you need to put in feel minimal. On its own this isn't entirely bad, it's a good ultimate goal to strive towards, being able to run the cult with almost no hard work put in by you, but it just ends up happening too early on and makes it hit a point where it just feels like you're playing the game to hurry up and get to the end, since the reward from these dungeon runs of slowly gathering materials to build and upgrade things starts feeling rather worthless since everything already feels solved. Such a goal being something that could be fully easily achieved around halfway through area 4 seems like a much nicer point to aim towards personally, keeping the player's drive intact for longer instead of making the reasons for continued exploration be purely from a narrative standpoint.

I can't fully make the argument that this was an intentional decision yet again designed to make for an easier time more focused on aesthetic and atmosphere either, as the initial experience feels very different/ In the early game while building up your followers, it feels as if just one or two mistakes can tremendously ruin plans due to limited resources and avenues to salvage a bad situations, but it adds so much extra weight to your decisions and performance in the action portions as a result. I think it's a great dynamic, but it once again ends up clashing with how you can so easily hit the point where all this becomes a non issue, every problem you could have being solveable with just one or two minor actions. Due to this lack of feeling the need to keep improving what you have past a certain point, it also makes the relative dryness of the dungeon portions become more problematic too. If you're striving towards another gameplay element, it feels more worth it to explore all the rooms for extra resources or perhaps even an extra upgrade, but after a certain point, the lack of this combined with the rather stagnant power level you can have makes it feel more worth it to save your time and just run through and avoid risking taking an extra hit since the game can sometimes feel rather stingy with the HP restores, which also yet again feels like another element of things that ends up clashing in certain layouts, going through the entire place with each small mistake being something you can't fully recover from.

For as much as I heavily appreciate a lot about Cult of the Lamb, these flaws combined with that minor identity issue in both trying to be a more involved experience while being so simplistic so quickly ends up being enough for me to not 100% love what's here. I'd definitely recommend it for sure, it's short, super charming and has a lot of fun to be found, but a number of the ways in which the experience progresses over it's 10 - 12 hour runtime doesn't fully pan out and leads to a surprisingly uneven time. It's also 100% not style over substance it's just aiming towards a somewhat more inexperienced audience or is at least keeping them pretty nicely in mind.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Kempokid 2022-08-28T06:18:48Z
2022-08-28T06:18:48Z
3.5
1
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide
Title
Cult of the Lamb is probably the best game to come out so far this year, and I don't know if it's going to be topped going into the latter third of releases (yes, I'm including Elden Ring). Cult is just a ludicrously smart game - it's not some funny gimmick title, but rather an insanely fun, 15-hour romp that's one half Isaac-esque roguelite, and another half twisted, wicked fast Animal Crossing. Massive Monster, the studio behind Cult, knew exactly what they were doing here, and the attention to detail over every single minute gameplay aspect is commendable to say the least. Pick this up, it's not worth skipping whatsoever.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
djraccoon 2022-08-12T21:43:15Z
2022-08-12T21:43:15Z
4.5
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
draft
en
Expand review Hide

Catalog

MCMangual Cult of the Lamb 2022-10-02T00:26:05Z
2022-10-02T00:26:05Z
3.0
In collection Want to buy Used to own  
tyler_keeble Cult of the Lamb 2022-09-28T13:01:49Z
2022-09-28T13:01:49Z
3.5
In collection Want to buy Used to own  
Dragonhawk Cult of the Lamb 2022-09-28T05:50:50Z
2022-09-28T05:50:50Z
In collection Want to buy Used to own  
chserg Cult of the Lamb 2022-09-27T20:49:02Z
2022-09-27T20:49:02Z
3.0
In collection Want to buy Used to own  
Kaph_h Cult of the Lamb 2022-09-24T01:10:55Z
2022-09-24T01:10:55Z
3.5
In collection Want to buy Used to own  
PoopMan78 Cult of the Lamb 2022-09-23T16:50:53Z
2022-09-23T16:50:53Z
4.0
In collection Want to buy Used to own  
MatteoRed Cult of the Lamb 2022-09-21T22:13:13Z
PS4 / PS5
2022-09-21T22:13:13Z
4.5
In collection Want to buy Used to own  
dukesturr Cult of the Lamb 2022-09-19T02:37:28Z
2022-09-19T02:37:28Z
4.0
1
In collection Want to buy Used to own  
Action Twin-stick RPG Rogue
pachodomi Cult of the Lamb 2022-09-17T14:47:45Z
2022-09-17T14:47:45Z
4.0
In collection Want to buy Used to own  
Black_Stark Cult of the Lamb 2022-09-16T11:33:51Z
2022-09-16T11:33:51Z
4.0
In collection Want to buy Used to own  
dzabb Cult of the Lamb 2022-09-16T09:58:46Z
2022-09-16T09:58:46Z
3.0
In collection Want to buy Used to own  
plastiquey Cult of the Lamb 2022-09-14T22:17:18Z
2022-09-14T22:17:18Z
3.0
In collection Want to buy Used to own  
Player modes
Single-player
Media
Download

Comments

Rules for comments
  • Be respectful! All the community rules apply here.
  • Keep your comments focused on the game. Don't post randomness/off-topic comments. Jokes are fine, but don't post tactless/inappropriate ones.
  • Don't get in arguments with people here, or start long discussions. Use the boards for extended discussion.
  • Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page.
  • Don't comment just to troll/provoke. Likewise, don't respond to trollish comments; just report them and ignore them.
  • Any spoilers should be placed in spoiler tags as such: [spoiler](spoiler goes here)[/spoiler]
Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • Previous comments (2) Loading...
  • Brandon657 2022-08-16 05:10:53.15755+00
    this game is really aesthetic over function in every way. the combat isnt really engaging, the cult management isnt really that engaging, there are animations you have to wait through for fucking EVERYTHING. this game is beautiful though.
    reply
    • More replies New replies ) Loading...
  • polifck 2022-08-17 20:11:24.936546+00
    Game is really beautiful, has great music, combat feels good enough and the pacing in the resource management of the cult is amazing. Sadly, is short as hell, with a 100% run rounding 20 hours or even less. That said, it is my favourite roguelite in recent years.
    reply
    • More replies New replies ) Loading...
  • Aaantoni 2022-08-19 22:53:38.439737+00
    broken as fuck on consoles unfortunately. had to stop after like 15 hours, close to the end, because rituals just decided to stop working - and i never (not once) had more than 6 followers in the church in the first place. have to wait for a patch now, and honestly i'll probably just start a new campaign once it's all fixed
    reply
    • Aaantoni 2022-08-19 22:55:16.848326+00
      that being said - even though the actual dungeon runs are pretty weak, the management part is super fun and makes for what's probably one of my favorite games of the year so far
    • More replies New replies ) Loading...
  • dontwannaknow 2022-08-22 18:25:00.049672+00
    They made a roguelite for the alt girlies
    reply
    • dontwannaknow 2022-08-22 18:25:25.637159+00
      Let’s go
    • More replies New replies ) Loading...
  • MalkavianOwl 2022-08-23 15:06:29.911722+00
    The game is carried so much by its art design, I'm shocked at how popular it's become.

    I found myself very bored of the combat very early on but the neat cult management aspects kept me going until the end of the game, which turns into a game-breaking nightmare.

    It's a decent little game, but not great imo
    reply
    • More replies New replies ) Loading...
  • plastiquey 2022-08-28 02:15:28.91933+00
    cute art and concept but the gameplay is boring as nails and the animal crossing mechanics arent fleshed out at all. bleh. aesthetic over function is adequate a summation
    reply
    • plastiquey 2022-09-14 22:16:40.956506+00
      ok i guess the demo was just a bad alpha version, the full game feels much stronger. still think this game needs a bit more time in the oven, hopefully the free updates help.
    • More replies New replies ) Loading...
  • Pugsyxd 2022-09-01 12:46:39.347075+00
    None of the 3 core elements of the game (The dungeons, the cult, the side areas) are interesting and how they interact with each other is pretty boring as well. Beat the game half neglecting the town without even close to maxing it out, or even feeling the need to. The town section has way too many animations that bothering to min-max it is way too time consuming, and by the end of the playthrough I didn't want anything to do with it. Final boss was underwhelming. Looks cool though
    reply
    • More replies New replies ) Loading...
  • tyler_keeble 2022-09-28 13:03:23.435046+00
    Great roguelike and the management sim elements are a lot of fun, well, when the resource management doesn't feel like a frickin' mobile game at times... unbelievably annoying. Really bogs down the entire experience.
    reply
    • More replies New replies ) Loading...
  • More comments New comments (0) Loading...
Please login or sign up to comment.

Suggestions

ADVERTISEMENT

Contribute to this page

Contributors to this page: okayfrog diction
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Report
Download
Image 1 of 2