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Construction and management simulation

Genre
Construction and management games provide the player with a sparse sandbox and require them to build and maintain an infrastructure and/or economy, usually with an end goal based on the success of the construction itself. Examples can include games that require you to build a city to a certain population threshold, an amusement park that earns a certain amount of money, or a hospital capable of successfully treating a certain number of patients.

While a limited number of competitive and collaborative CMS games exist, they are typically single-player experiences with no set protagonist or antagonist. CMS functionality also often appears as a smaller aspect of gameplay in broader strategy games, particular those in the 4X genre.
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Also known as
  • CMS
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Games 592

Title / Release date
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
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