Construction and management simulation
Genre
Construction and management games provide the player with a sparse sandbox and require them to build and maintain an infrastructure and/or economy, usually with an end goal based on the success of the construction itself. Examples can include games that require you to build a city to a certain population threshold, an amusement park that earns a certain amount of money, or a hospital capable of successfully treating a certain number of patients.
While a limited number of competitive and collaborative CMS games exist, they are typically single-player experiences with no set protagonist or antagonist. CMS functionality also often appears as a smaller aspect of gameplay in broader strategy games, particular those in the 4X genre.
While a limited number of competitive and collaborative CMS games exist, they are typically single-player experiences with no set protagonist or antagonist. CMS functionality also often appears as a smaller aspect of gameplay in broader strategy games, particular those in the 4X genre.
Also known as
Construction and management simulation
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Harvest Moon: Friends of Mineral Town
[牧場物語 ミネラルタウンのなかまたち]
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The Settlers II: Veni, Vidi, Vici
[Die Siedler II: Veni, Vidi, Vici]
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Games 744
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