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Monster Hunter Rise

Developer: Capcom Publisher: Capcom
20 January 2023
Monster Hunter Rise - cover art
Glitchwave rating
4.00 / 5.0
0.5
5.0
 
 
2 Ratings /
#614 All-time
#19 for 2021
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Releases 6
2021 Capcom  
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GB 0 45496 42711 5 LA-H-AXSEB-EUR
2021 Capcom  
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2021 Capcom  
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US 0 13388 41019 4 LA-H-AXSEB-USA
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Catalog

velvetlungo Monster Hunter Rise 2023-06-21T21:14:05Z
PS4 / PS5
2023-06-21T21:14:05Z
8.0
In collection Want to buy Used to own  
philtharp Monster Hunter Rise 2023-04-16T21:59:39Z
PS4 / PS5
2023-04-16T21:59:39Z
In collection Want to buy Used to own  
Sgt_Garlic Monster Hunter Rise 2023-02-14T00:03:47Z
PS4 / PS5
2023-02-14T00:03:47Z
In collection Want to buy Used to own  
ssguiss Monster Hunter Rise 2022-10-07T00:53:59Z
PS4 / PS5
2022-10-07T00:53:59Z
4.0
In collection Want to buy Used to own  
fun
Player modes
1-4 players
Media
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Multiplayer modes
Cooperative
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Online
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  • Previous comments (3) Loading...
  • travelful 2021-07-02 22:15:39.18523+00
    It's a good game but released with a lack of content. It's getting better but even still I have nothing to do except wait for Master Rank. Right now it's an 8/10 but if they continue to add cool content (hopefully we get a Guiding Lands eventually) I'll raise the score.
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    • HiroM 2021-07-07 12:05:18.27784+00
      As a base game MH it has arguably more content than base World had (unless you count time wasting RNG grind as content). I don't think it makes sense to compare it with Iceborne at this moment, which seems to be something that the people who play the game like it's a live service game do. Because if you do it will just repeat for future games, because you can 100% sure that the next MH base game release will have far less content than Rise + it's future expansion. Rise isn't getting treated differently than previous base MH games in that sense.
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  • foxie_ 2022-01-24 21:38:37.037833+00
    thank capcom this doesn't have clutch claw, slinger or sliding. I hope the wirebug stays in some way, it really feels like the evolution of what Generations established by not limiting to a style with removed moves but making your own style with Switch Skills.
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  • Omar_Little 2023-01-29 15:41:14.317912+00
    Man, these games always hook me so hard
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  • dontwannaknow 2023-02-19 14:45:15.005074+00
    Amazing handheld game, but on desktop/console the restrictions they put on the game so that it can be on a portable device become really apparent. Feels like I’m playing a watered down iOS version of monster hunter on my computer a lot of the time
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  • Drawdler 2024-02-01 03:28:55.808684+00
    Does a lot of stuff right but from what I played it feels kind of hollow to me. They went all in on gameplay but I think that also has some stuff that gets very tiring. I’m not a fan of the aesthetic either honestly, some of the designs are extremely cool but I feel this game is inconsistent in applying weird designs or colors too heavily, and it makes stuff like Kushala feel bland in a way they haven’t before
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    • Drawdler 2024-02-01 03:30:58.453204+00
      While stuff like the flagship monster pf basegame is just so outlandishly designed it pushes for a sense of disbelief. If you ever saw some gimmick crammed in as a design element in a platformer series (like vehicles) and it felt unnatural then I kinda get the same vibe from some of this game, that and the wirebugs and stuff, it feels like kinda lazy abstraction and I wasn’t going in expecting World but the pre-World games were a lot better aesthetically
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