The game is full of hallways funneling you to more hallways (as a means of reusing assets) except it does not end up transitioning to a stage that's especially exciting so maybe it's not liminal
Curious what review scores you are going to cite to defend a game you haven't played this time
Japanese studio making a eurojank game?? Lmao definitely hugely influenced by deadly premonition and MGS except with a plot that to me at least is incomprehensible on a surface level. The combat is actually kind of fun and challenging if you can look past the janky AI and some poor encounter design. Overall I quite enjoyed it! A game that despite its flaws you can feel the passion that went into making it. Also I am Not sure how team ninja was involved with this game at all?? I know the trailers said from the makers of ninja gaiden but huh??
Curious what review scores you are going to cite to defend a game you haven't played this time