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Silent Hill 4: The Room

17 June 2004
Silent Hill 4: The Room - cover art
Glitchwave rating
3.61 / 5.0
0.5
5.0
 
 
449 Ratings / 1 Reviews
#721 All-time
#47 for 2004
A distraught apartment resident named Henry Townsend notices strange things happening to the apartment around him, and as his isolation and paranoia worsens by the day, Henry's surroundings seem to worsen accordingly.
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Releases 6
2004 KCET Konami  
DVD
JP 4 542084 001024 SLPM-65574
2004 KCET Konami  
DVD
XNA 0 83717 20082 6 SLUS 20873
2004 KCET Konami  
DVD
XNA 0 83717 30031 1
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2004 KCET Konami  
DVD
XNA 0 20626 72301 5
2004 KCET Konami  
DVD
GB AU 4 012927 024881 SLES-52445
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Title
The worst of the best
Silent Hill 1 and 2 are masterpieces. Silent Hill 3 is a great game. Enough has already been said about these I don't need to elaborate much further. Silent Hill 4 however is an interesting case. On paper, some of the mechanics here are super interesting. The room itself is super intriguing and is a highlight of the game as it changes around you. Some of the levels are really well put together and evoke that classic sense of silent hill dread (the hospital, the apartment world, and the water prison are awesome additions to the silent hill universe), but there are a substantial amount of flaws that keep this on the legendary level the first 3 games are on.

For one, the base gameplay is worse. You have this stupid charge system and a weird emphasis on melee combat. Despite this the game is piss easy (I died a single time in my playthrough). The game controls terribly and that's not because of the camera angles but because sometimes the game decides you will not move forward when you push forward. The other silent hill games combat isn't vanquish or dmc but it's serviceable and thematic to the games. It's also genuinely tense at times. Here it felt painfully easy to just run past every enemy and when I didn't it wasn't a challenge. This is also partially because you auto heal every time you go back to the apartment for the first half of the game (a great way of shaking up the pace). The limited inventory is also pointless and forces you back to apartment more often then you should need to. Because of how small it is, it incentivizes using your melee weapon so you basically never get to use your pistol. Oh yeah, one pistol and one revolver which you'll basically just use on the final boss. Why?

Narratively, the story is bland. There's not much to really say past that. Our hero Harry does not have a single identifiable personality trait and our villain Walter just feels like an edgelord out to get you. The idea of the serial killer is really cool and that is reflected really well in some of the levels (orphanage, water prison), but everything else falls really flat. I do really like the notes you get from Joseph as part of the puzzle are pieced together (both for him and yourself).

The enemy design is mostly terrible (ghosts, really?) but there are a couple standouts like the patients and the twin victim (probably one of the all time best monster designs in this series) but you literally get attacked by wheelchairs and bats. They're not scary, just tedious, especially considering the janky combat.

On a more positive note, I really love this game's puzzles. Some of the most interesting and satisfying in the series even if most of them are simple (having puzzle bring you back to the main room is a cool way of making the player explore the apartment on top of progressing).

The areas are a mixed bag. The subway is fairly lame although works well as a first area. The forest area is a joke and although it has cool lore implications, is so easy you can run past every enemy without taking damage without even trying. The water prison is really really cool and the panoptic sense of being watched is really well done. The place is mysterious and the lore implications do well considering it is placed outside of silent hill. This area works well because it is in this game specifically. The building world is probably the worst area of the game. The monkey like enemies are more funny then anything else (and there AI is terrible) and the halls evoke a sense of boredom rather than dread. The apartment world is probably my favorite of the worlds because of how the little stories connect and how you can figure where items are and what happened through peoples notes (and the painting room). The hospital area feels like it was added in because it's a silent hill game but thankfully it's pretty good and it's short presence is partially to thank for this (as well as only visiting it once).

Each area is made way worse on the second visit (except the forest area as Walter is somewhat of a threat here if you don't deal with him). This is for three main reasons. The biggest reason is because Eileen is a terrible companion. She does not move nearly fast enough, gets caught around corners and on enemies and you can't leave her behind too much or you'll get a worse ending (which really doesn't matter, they're all kind of lame). The worst area with her is the water prison which will take you forever to get down that stupid tower because she won't go down the ladder. She adds zero tension because she can't even die, she just gets possessed which leads to the ending where she dies (who cares). Secondly, there are almost no new areas amongst these locations, feels like a slog of a retread. Finally, while Walter's nemesis like design is pretty cool (he actually makes the forest a little more tense and interesting the second time around), he falls flat as he's just a dude in a trench coat with a gun (either then the forest, he works well with the level design here). It doesn't help that it's pretty easy to just beat him up and have him knocked out for a while.

As per the silent hill usual, the music is really good and there's a lot of standout pieces. It's still probably the weakest of the first 4 soundtracks, but it's probably the only place where it's pedestal is just as high as the others.

A few other notes
-Lack of time in Silent Hill sucks
-The gun room is such a lame tease
-Eileen's head is great, as well as the whole second floor of the hospital
-Terrible final boss
-No joke endings is a letdown
-The hauntings are underused and not scary, although I missed some since I played the PC version which doesn't get certain hauntings (and apparently the coolest ones)
-The meters on screen were a mistake

As much as I have dumped on this game, the upsides are genuinely great enough that if you like silent hill this is worth playing. The atmospheric highs are great between the strong moments and the time spent in the Room itself. The lows are often a bore but the concept of this game is too intriguing to not give it a playthrough.
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OGDreamcast 2021-11-09T19:38:41Z
2021-11-09T19:38:41Z
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The weakest of the original Silent Hill games for me. Unengaging levels and weak music all in the service of a boring story can make playing this game feel like a drag. This draggy feeling is made worse by the fact that you have to repeat all the levels in the game. The selling point of this game is what if a Silent Hill game centered around a serial killer however if you're thinking a Ted Bundy type forget it. Walter Sullivan is actually a rogue cultist whose murders are part of a grand sacrifice.The game tries to make him somewhat sympathetic however in your run ins with him in the game he literally just does the evil guy laugh. Even worse Walter's crimes are dwarfed in game but the systematic torture and killing of children done by the cult. The overall weakness of the characters and plot seemed to encourage the developers to treat the game as a vehicle for various ideas that had that maybe couldn't work in previous games, unfortunately this method I think gives the game less of a strong personality, and even worse a lot of times these ideas weren't implemented well. For example, this game introduced the idea of breakable weapons, which might be interesting if they made all the weapons breakable, adding some more tension to the overall game. However there are perfectly good weapons that do not break, so why use the breakable weapons at all? Overall this game is just kind of boring.
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Occorocco 2021-08-03T03:45:54Z
2021-08-03T03:45:54Z
3.5
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Silent Hill at heart
Given a harsh-deal by fans and critics. This game's better than Silent Hill 3. You really get a succinct demonstration of Team Silent's ability to create disturbing and haunting atmosphere. SH4 is their most condensed and competent product - even if SH2 is undeniably the most brilliant they ever were. Silent Hill 4 stands individual among the original four games, this is because it eschews the familiar formula and pace of the old games that became quite apparent with Silent Hill 3 - which was, honestly, derivative of its predecessors in almost every way.

Instead of creating a sequel which was dressed up to fit in with its series, hampered by a restrictive and convoluted plot, Silent Hill 4 possesses a unique identity that stands alongside this series' first two games in being unconcerned with anything other than conveying the vision of a talented team of game developers and artists.
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Catalog

cineraria Silent Hill 4: The Room 2022-08-13T16:18:50Z
2022-08-13T16:18:50Z
4.0
In collection Want to buy Used to own  
stealmycorpse Silent Hill 4: The Room 2022-08-13T07:08:53Z
2022-08-13T07:08:53Z
3.5
In collection Want to buy Used to own  
patobravo Silent Hill 4: The Room 2022-08-12T18:42:48Z
Windows • XNA
2022-08-12T18:42:48Z
1
In collection Want to buy Used to own  
Hesick Silent Hill 4: The Room 2022-08-05T16:43:51Z
2022-08-05T16:43:51Z
3.0
1
In collection Want to buy Used to own  
oskiehoney Silent Hill 4: The Room 2022-07-26T21:37:17Z
2022-07-26T21:37:17Z
In collection Want to buy Used to own  
renganoid Silent Hill 4: The Room 2022-07-24T23:11:33Z
2022-07-24T23:11:33Z
In collection Want to buy Used to own  
eamonntheblade Silent Hill 4: The Room 2022-07-23T08:21:49Z
2022-07-23T08:21:49Z
2.0
1
In collection Want to buy Used to own  
Sowing_Hustle Silent Hill 4: The Room 2022-07-19T02:05:38Z
2022-07-19T02:05:38Z
3.5
In collection Want to buy Used to own  
Chatran Silent Hill 4: The Room 2022-07-17T03:08:22Z
2022-07-17T03:08:22Z
In collection Want to buy Used to own  
GoodfellowThePuck Silent Hill 4: The Room 2022-07-16T02:00:48Z
Windows
2022-07-16T02:00:48Z
3.0
In collection Want to buy Used to own  
StarmanRJK Silent Hill 4: The Room 2022-07-14T16:23:03Z
2022-07-14T16:23:03Z
3.0
In collection Want to buy Used to own  
Beatnik81 Silent Hill 4: The Room 2022-07-09T15:58:17Z
2022-07-09T15:58:17Z
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x DVD
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  • Previous comments (12) Loading...
  • Somedudeontheinternet 2021-08-28 14:12:29.249272+00
    Soooo underrated man RIP Silent Hill
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  • DerHausmeister 2021-10-24 02:00:54.212912+00
    While 2 has a few really terrifying sections (especially the prison) the atmosphere trends to be more melancholic. I remember 3 having super effed up sound design and texture-work and a few ideas that creeped the hell out of me but for me Silent Hill 4 even surpasses the original trilogy when it comes to pure creepiness. Because of the very episodic structure it stays completely unpredictable in what it throws at you next and the atmosphere is just fantastic. I like the gray, washed-out look that makes you feel like you are trapped in some sort of post-apocalyptic hellscape. The design of the game is so grotesque and all over the place that it actually works in its favor. The Soundtrack is a bit forgettable for the most part but “Room of Angel” may be the best track Yamaoka ever composed. The story surrounding Walter Sullivan goes into some very dark places with the water prison probably being the sickest part.
    The Room was a very daring experiment and definitely has flaws when it comes to gameplay but it haunts my mind ever since I first played it.
    2 > 1 = 4 > 3 > Downpour > Origins = Shattered Memories >>>>> Homecoming (story is okay but almost unplayable).
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  • cryo 2022-01-22 20:53:31.816576+00
    by far the weirdest SH, maybe scariest? i took a break briefly just cause of how ... strange it made me feel lmao - about to pick it up again and rlly try to appreciate it
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  • Somedudeontheinternet 2022-02-19 15:55:23.902169+00
    This is an easy 4.5 for me. I remember playing this and being scared shitless and it was one of the most enjoyable experiences I had with gaming ever
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  • cryo 2022-04-16 16:40:52.126595+00
    insane experience, the backtracking is def excessive but the whole back half servers a purpose i suppose, all the experimentation was thrown at the wall for this one and it just makes for the most disorienting time of any SH game
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  • Yumeniia 2022-05-26 03:14:04.466347+00
    How do I give this game a 0.5 and a 5.0 at the same time?
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  • angelwinter 2022-07-20 01:37:59.414008+00
    Best
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