i loved the game at first but I hated the time limit because I suck and needed to figure out how to play the first 10 days so I was insanely behind and I cannot be bothered to replay the game to try and get the parts again. i have started pikmin 2 and it is, IMO, 10 times better than this game because it doesn't have a time limit. i love olimar though and his logs.
I respect your opinion, but for me, the time limit is key to this game's incredible atmosphere. Needing one part per day creates just the right amount of tension
Planning and executing a 9 day run in this is easily the gaming achievement I am most proud of. This game is flawlessly designed imo, between the circular level designs that emphasise maneuverability and the continual tug of war between recovering ship parts, building structures and compensating for your pikmin losses.
I know everyone has problems with the tripping and pikmin AI in this game, though I think it only adds to the challenge in a fair way. Being able to effectively wrangle and organise your squad is immensely gratifying and adds an additional dimension of strategy to a game that already demands a constant level of forward thinking. It's the only game in the series to really make you feel like you're controlling a separate race of homogenised plant people, rather than just the captains
I totally agree with you on the Pikmin AI. Lots of people complain about how stupid they are in this game, but they're supposed to be somewhat clueless and helpless. They feel more believable that way--if they always did exactly what you told them to without fail, they would just be little automatons rather than independent little plant guys
I know everyone has problems with the tripping and pikmin AI in this game, though I think it only adds to the challenge in a fair way. Being able to effectively wrangle and organise your squad is immensely gratifying and adds an additional dimension of strategy to a game that already demands a constant level of forward thinking. It's the only game in the series to really make you feel like you're controlling a separate race of homogenised plant people, rather than just the captains