I enjoyed these type of games but the controls are very buggy to me, esp the down arrow (S). For some reason it doesnt want to let me down on platforms unless i let go of it while pressing space. Using the ↓ key works fine. And while swimming, holding S + space does nothing. So i had to change back and forth on the chase scene for kwolok.
Yeah Ori is one of the most artistically distinct games out there. And I agree the controls are soooo butter smooth, I can't understand how anyone thinks otherwise. In general it has some of the best traversal I've experienced.
on a tangent, i really wonder why this series has had less impact than expected for the scene, whether in the "indie" side or not (yes i know it straddles the line of being an indie due to microsoft's support but if anything that only makes it worse) . at the time both titles were considered serious contenders for being the best game of the year, at least by outlets. in general both games' gameplay (bar the combat) still hold up extremely well. both still and will likely forever look visually amazing due to their emphasis on maximal yet fantastical art styles. unlike other big indie platformers/ metroidvanias like celeste, hollow knight, pizza tower, or much nicher/less accessible titles like rain world, there just isn't really a big fandom behind it either despite the much larger reach and MS backing. while it's hard to imagine many devs taking after the art style given how intensive it is, i don't see anything trying to emulate its gameplay style or mood either.
i don't think the accusations of misconduct at moon studios really had much to do with it either because it felt like the series' relevancy had already been waning.
Perhaps it all simply comes down to the quality of the games? Not to say the Ori games are bad games by any means but I mean, we can't all compete with the Hollow Knights and Pizza Towers of the world, y'know?
I would also add that the Ori games' more big budget feel actually work against them in this regard too. I have no idea the degree of Microsoft's involvement but these games look and sound like big budget XBOX games. And they received quite a bit of mainstream media attention as you pointed out. These things directly clash with the formation of cult followings, as part of the appeal of a cult following is that sense of belonging to a smaller, more authentic community. Such is the appeal of 'indie' itself.
That all being said, in my personal opinion these games fail to reach the level of artistic achievement that any of those other 3 games do, and I think that's the biggest reason why they don't have the same kind of devout fandom. Ori games are like Pixar movies. At their best, they have moments of undeniable beauty and a level of substance that seems to stand out from their fellow big-budget contemporaries. But you'd be hard-pressed to find people arguing that they're the peak of the medium... well maybe in the real world you would, but not in the places where cult followings are formed.
i don't think the accusations of misconduct at moon studios really had much to do with it either because it felt like the series' relevancy had already been waning.
I would also add that the Ori games' more big budget feel actually work against them in this regard too. I have no idea the degree of Microsoft's involvement but these games look and sound like big budget XBOX games. And they received quite a bit of mainstream media attention as you pointed out. These things directly clash with the formation of cult followings, as part of the appeal of a cult following is that sense of belonging to a smaller, more authentic community. Such is the appeal of 'indie' itself.
That all being said, in my personal opinion these games fail to reach the level of artistic achievement that any of those other 3 games do, and I think that's the biggest reason why they don't have the same kind of devout fandom. Ori games are like Pixar movies. At their best, they have moments of undeniable beauty and a level of substance that seems to stand out from their fellow big-budget contemporaries. But you'd be hard-pressed to find people arguing that they're the peak of the medium... well maybe in the real world you would, but not in the places where cult followings are formed.