Murdered: Soul Suspect tries way too hard to be a game. The idea of the game is simple: you were killed by a serial killer, and you become a ghost, and have to figure out who he is and why he kills people.
The problem with this game is that it isn't just a detective game. There's more to it than just examining crime scenes and following leads. In this game, there are demons that hunt and kill ghosts. They'll show up every so often and patrol a short path repeatedly. You then have you sneak up behind them and QTE them to death. If they discover you, you need to hide because you have no means to defend yourself. This quickly becomes annoying. Frequently, you'll make some revelation in the plot, or find an interesting lead, and you'll hear that Goddamn screech. Time to stop what you're doing and fuck about for ten minutes! I haven't beaten this game yet, because every time I hear that fucking screech, I just want to huck my controller into the TV.
There are also demons that live in the floor. Normal demons can be seen through walls by holding RB, but no such luck for floor demons. It's completely possible to phase through a wall into certain death by no fault of your own.
The plot is well-paced, and decently well-thought-out so far. The game even gives you some ghost powers that are fun to play around with. In one section, a ghost train speeds by on a rail, and you have to time your teleportation to hop from alcove to alcove. But for fuck's sake, I don't want anything to do with the demons.
However, the game seems unfinished. There are four ghosts that you can help solve their problems and get them into heaven, but they're all right at the beginning of the game. Throughout, you'll meet more ghosts, but they'll tell you something and your guy will just say "sorry can't help". I would gladly have taken more of these side missions in exchange for the demon bullshit.
I'd never thought that my main complaint about a game is that it tried too hard to BE a game, but this game has defied all logic. There's a lot to like about this game, but I found myself hating the bad parts more than I liked the good parts.
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