Horror
Genre
Horror games aim to elicit fear and terror from the player through a wide range of means, including techniques shared with formats other than video games, such as jump scares or absence of light. The games commonly feature unsettling locations, events, and creatures, as well as make effective use of pacing in their narrative and level design to achieve this aim. Specific types of horror games may differ in their approaches. survival horror games, for example, typically rely on the management of scarce resources while exploring locations and facing enemies, and may force the players to avoid combat encounters completely in order to survive. stealth horror games double down on the factor of defencelessness making the combat encounters more lethal and rely on hiding in the shadows or behind objects, or sneaking around enemies. In contrast to these genres, action horror games reduce the sense of vulnerability and have the player facing enemies directly, utilising mechanics from action games.
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Resident Evil
[バイオハザード]
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Higurashi When They Cry Kai
[ひぐらしのなく頃に解]
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Pathologic
[Мор. Утопия]
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Wonderful Everyday ~Diskontinuierliches Dasein~
[素晴らしき日々~不連続存在~]
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Higurashi When They Cry
[ひぐらしのなく頃に]
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Yume Nikki
[ゆめにっき]
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Games 1,748
Average
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