The nemesis system really turned out to be a dud "innovation." Why should I care if the nemesis is the high pitched orc or the low pitched orc. They are all ugly, stupid, have no engaging dialogue and will be dead and replaced in 15 minutes.
I saw a video of a guy turning off his monitor while pressing one button and keeping his combo while on a 20 minute rant about the combat. I think about that a lot when I see games with this style of gameplay. I don't know how people can play this game when at its core the combat is so mindless.
Gets really bland and loses all semblance of a challenge once you get enough upgrades. That's especially not helped by the fact that you can't die because Mr Elf is always there to revive you in a tower in real time.
I also watched my roommate finish this game, and the ending is so anti-climactic with a forced stealth encounter where you are limited to a very specific approach.
Comments