Shadow of Mordor is a decent game that is ruined by one fatal flaw: It's too easy.
As advertised everywhere, a big part of the game is the "Nemesis System", where orcs that kill you become more powerful and rise in the ranks of Sauron's army. This works very well at the beginning of the game, forcing you to actually plan your encounters with your powerful enemies in order to defeat them. Unfortunately, over the course of the game you gain many new powers and abilities - but the orcs don't. At about the halfway point of the game, you've become a nearly invincible badass that can slaughter dozens of enemies in one go. This also means that there is no challenge left in the game and in turn it becomes rather dull. The boring environments and unengaging story don't help it either.
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The nemesis system really turned out to be a dud "innovation." Why should I care if the nemesis is the high pitched orc or the low pitched orc. They are all ugly, stupid, have no engaging dialogue and will be dead and replaced in 15 minutes.
I saw a video of a guy turning off his monitor while pressing one button and keeping his combo while on a 20 minute rant about the combat. I think about that a lot when I see games with this style of gameplay. I don't know how people can play this game when at its core the combat is so mindless.
Gets really bland and loses all semblance of a challenge once you get enough upgrades. That's especially not helped by the fact that you can't die because Mr Elf is always there to revive you in a tower in real time.
I also watched my roommate finish this game, and the ending is so anti-climactic with a forced stealth encounter where you are limited to a very specific approach.