Disclaimer: my experience mostly consists of the first 2 years of the game (think up to the beginning of Sumeru), but my gripes still seem to be valid.
Genshin Impact is a rather interesting game. Depending on the time period in which I say that sentence, it could either be a compliment or a scorching opinion. Let's go with the latter here. After some reflection, I've come to realize I really do not like this game anymore. Not in the way that "this game is for people attracted to kids" or whatever, but it's simply not fun at a certain point.
My main issue with Genshin, first and foremost, is that the core systems tend to clash with what a properly executed open-world game should be. It's a gacha game, so naturally most systems will be in the house's favor so they can profit, but even to such a low standard I found myself realizing what an insane waste of time some parts are. A great example is the "artifacts" system that this game seems to have popularized somewhat in the industry - the chance of rolling something you can actually use ideally for your character is insanely low. Any systems they added to reduce grind didn't seem to help by much.
That's only one out of many of the things I really don't like about the game. Anyone who says this game is "generous" or "respecting of your time" should honestly be laughed out of the room because it is neither. A great reference is the Google Classroom incident, which not only shows what you can expect from a pretty rabid fandom, it also illustrates how much they failed to live up to anyone's expectations and honestly still do in this area.
It's a shame, because I actually do like what Genshin has the potential to offer. The game has so much damn content for a free-to-play title. Exploration is a blast - I remember Inazuma's release like it was yesterday, I stayed up a whole 24 hours having a great time. Combat systems work very smoothly, with the added "elements" providing another unique layer to strategize on. But, does that all mean anything when you have a turd of shit you call "the endgame?"
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there are plenty of toxic fanbases out there. LoL, CoD, FromSoft, CSGO, Siege, SMT, and so on. This one takes the cake because they're not only toxic inside their own community, they are toxic towards every other community.
They're like fake positive, when they have valid complaints about the game there's a large part of the fanbase who shut them down. Then to other communities for example, Cyberpunk won best ongoing game at the Game Awards over Genshin, and Genshin fans literally raid that game's forums and subreddits with salt lol. All because if Genshin wins, they probably get a free 10 pull.
nothing amazing but it's still better than Honkai from a gameplay perspective. If 98% of Honkai wasn't boring dialog and random new direction for the plot to suddenly veer into, that game would be better.
They're like fake positive, when they have valid complaints about the game there's a large part of the fanbase who shut them down. Then to other communities for example, Cyberpunk won best ongoing game at the Game Awards over Genshin, and Genshin fans literally raid that game's forums and subreddits with salt lol. All because if Genshin wins, they probably get a free 10 pull.