This is my first entry to the Final Fantasy series, and a solid candidate to be the last.
3D graphics might have been a cool thing in 1997, a thrill to have 3D characters to move in 3D environment, wowza. In 2021 this thrill is non-existent, mere annoyance to have a scene after scene where the point is to walk from one end of the screen to the other (with added challenge of wanting you to be in an exactly correct position and direction to do something, or not being particularly forthcoming about where you are supposed to be going, so just stumble everywhere until you hit the right spot and get to move forward). Yay.
The controls in general leave something to be desired.
I haven't played a lot of JRPGs, mostly some stuff picking up influences from them, like the typical line-dancing combat. The nice thing about those I've known was that they were turn-based and had at least some tactical element in them. Here the combat seems to combine the bad traits of turn-based and real-time combat, there's little tactical interest and real-time always makes me feel a bit rushed, but still there is that stiff standing around and waiting, and missing the urgency of real-time.
And save points are really too scarce, which becomes an annoyance with all these cutscenes, scenes having you to walk from one side to the other and random filler battles (I kinda hate designated save point system in general, and this one is really expressing why).
There might be interesting story, characters or world, but of that I have no idea because after half an hour, the game mechanics made me want to die. If this milk was tasty in 1997, it is not so now.
Body
tips
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
My favorite opening to any game ever, and it's not even close. Rest of the game is astounding too but Midgar is on a different plane of atmospheric, immersive, scene-setting perfection.
quite literally unplayable past midgar without a guide, major chunks of the translation are butchered, and the ending kinda irks me BUT equipping yuffie with the curse ring and deathblow+added cut materia might be the most fun I've ever had in an RPG so it's a 10/10
if you take a magnifying glass to the game and pick out everything that sucks about it it'll sound terrible, but it really is more than the sum of its parts. honestly I really just don't think someone can *get* it without experiencing it firsthand. just make sure you play the orignal version on a CRT if you can, it truly looks fantastic when all the dithering and whatnot is working as intended.