I love how random the enemy designs are. like, this is the only game I can think of where you fight a house. perfectly encapsulates the wild experimentation of early 3d games.
My favorite opening to any game ever, and it's not even close. Rest of the game is astounding too but Midgar is on a different plane of atmospheric, immersive, scene-setting perfection.
quite literally unplayable past midgar without a guide, major chunks of the translation are butchered, and the ending kinda irks me BUT equipping yuffie with the curse ring and deathblow+added cut materia might be the most fun I've ever had in an RPG so it's a 10/10
if you take a magnifying glass to the game and pick out everything that sucks about it it'll sound terrible, but it really is more than the sum of its parts. honestly I really just don't think someone can *get* it without experiencing it firsthand. just make sure you play the orignal version on a CRT if you can, it truly looks fantastic when all the dithering and whatnot is working as intended.
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