Charts Genres Community
Charts Genres Community Settings
Login

Final Fantasy VI

ファイナルファンタジーVI

Developer / Publisher: Square
02 April 1994
Final Fantasy VI [ファイナルファンタジーVI] - cover art
Glitchwave rating
4.23 / 5.0
0.5
5.0
 
 
1,138 Ratings / 6 Reviews
#37 All-time
#3 for 1994
A thousand years ago, The War of the Magi nearly destroyed the world. Since that day, magic has become lost. However, a young woman with strange abilities threatens to tip the balance of power between the rebuilt nations. The fate of the world rests on her and her unlikely allies as they attempt to stop an impending catastrophe.
There was an error saving your submission.
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
1994 Square  
Cartridge
JP 4 961012 936052 SHVC-F6
1994 Square  
Cartridge
XNA 0 94689 14105 5 SNS-F6-USA
1999 Square  
CD-ROM
JP 4 961012 987085 SLPM-86198
Show all 16 releases
2002 Square  
CD-ROM
GB
2002 Square  
CD-ROM
AU NZ 7 11719 33992 2 SCES-03828-ANZ
2006 Square  
Cartridge
JP 4 988601 004886 AGB-BZ6J-JPN
2007 Square Square Enix  
Cartridge
XNA 0 45496 73843 3 AGB-BZ6E-USA
2011 Square Square Enix  
Download
Final Fantasy VI PS One Classic
2011 Square Square Enix  
Download
2014 Square Square Enix  
Download
Write review
Title
Final Fantasy VI is the best game in the series up to that point by far, and actually, probably the best game in the series period. It boasts some of the greatest presentation in video games up to that point, with almost top-notch 2D graphics (only held back by the overall sparseness of animations), an amazing score (and in this series that's really saying something), and a dark, sprawling narrative with a wide cast of "main" characters to the point that the game doesn't really have a true main character the way most video games do. Compounding with this narrative theme of everyone being important to the story is that after you unlock Espers, all of these characters can learn any magic spell and have their stats influenced, meaning the cast is very customizable.

Each character still has their own affinities as well as their own unique battle command, so they're still distinct from one another and have ideal roles; Sabin is the ideal offensive tank, while Terra is the ideal spellcaster who can still equip all the best weapons and armor. These unique battle commands are quite diverse, too; Sabin does one of many powerful special moves based in the martial arts, but only if you can get the fighting game styled button inputs correct. Relm draws a sketch of your enemy which does their own abilities back at them. Setzer has a slot machine which can give very favorable or unfavorable outcomes. Cyan rewards patience and the risk of letting the enemy get attacks in (remember that this game is ATB and thus not "true' turn-based!) with increasingly devastating sword techniques. Most characters can equip most good weapons, most characters can equip most armor, and every character can equip most of the in-game Relics (like Accessories in other JRPGs, only each character gets to equip two!), so if you know what you're doing, it's not that hard to build a badass party, with really only the reliance on EXP and an old-school grind session or two preventing impatient players from being able to easily break the game. But you know what? I like that this one's mostly easy as long as you put some thought into it, because this game is satisfying to break. If you decide to give everyone optimal equipment and teach them all Ultima/Atma, Esuna/Heal, Curaga/Cure3, and Arise/Life2, you're basically playing on easy mode, but if that's your priority then so be it. Learning spells through Espers is much faster than the famed Materia system in Final Fantasy VII, which keeps the grinding more manageable.

About that grinding though...the biggest hindrance in my enjoyment of this game is that you pretty much need to have all your characters up to a decent level to beat the final dungeon, as it requires three four-person parties, and thus, nearly all of the 14-character roster must be utilized. The first time I attempted to beat this game, I neglected to level up the "lesser" characters, so I of course had a pretty rough time. There is a boss named Goddess fought with your secondary party on the way to the final boss that is, to be frank, incredibly cheap; she's stacked with favorable status effects you can't remove, and she dishes out tons of really harmful status effects on your whole party; and said status effects ignore your immunities to them, so there's no way to really block them. Even on my most recent playthrough where I did level everyone up a lot more in preparation for the endgame battles, I think I ended up beating her pretty much by sheer luck.

Related to that complaint, the random battles are often annoyingly frequent. If you play your cards just right in one of the game's most interesting narrative excursions, the Imperial Banquet, you can get something that halves the random encounter rate. Mog can equip a Relic which turns off random encounters entirely, the caveat being you can only use it while he's in your party and he's one of the less useful/more gimmicky characters. But if you turn random encounters off, you won't be high leveled enough for the final dungeon. It's honestly a real pain in the ass sometimes getting stuck in one of the game's few challenging puzzles with random encounters making sure you don't get enough time walking back and forth to fully think about the solution. Even beyond that, it can be irritating to want to get somewhere in a dungeon, only for the game to stop you in your tracks for you to fight some worthless easy enemies that take ~30 seconds to kill. Most recently I beat the game in an emulator which had a fast forward function, so this wasn't a huge problem, but before that, I played it on the Wii's Virtual Console, which has no such function, so you can imagine how tedious things got sometimes.

There are other complaints with gameplay I could bring up, like the many bugs in the original release, the fact that the original SNES version of the game requires you to equip a Relic to be able to move any faster than a crippled elderly tortoise, and the fact that you can only move in the four cardinal directions on a grid, which feels weirdly restrictive and archaic given how state-of-the-art (for 1994) everything else in this game is. So why's my rating still really high? Well, it simply cannot be overstated how big a deal in terms of story presentation this was for the time. The huge plot twist involving Kefka (which everyone else has spoiled, but I won't), the large amount of tragic events which take place, and the steampunk setting (contrasting with the more traditionally medieval/fantasy settings of the previous games) are examples of Squaresoft taking some big new risks with this one. FF4 had a mostly serious plot that still had a campy feel to it, while FF5 generally brought things back to a cutesier, more whimsical and comical end. But with this one, they really had a lot of balls with certain sequences and elements of the narrative. Even aside from the events of the plot, the far more detailed graphics and generally darker color palette (the latter aspect missing from the inferior GBA version) serve to accentuate this game's heightened maturity.

But it's not just grimdark and edgy; there are a lot of fun, lighthearted comic relief moments too. And a lot of the narrative's maturity isn't just because it's "dark" but also because of the care and attention to detail that went into the cutscenes. Many scenes (and the world map exploration) utilize the Super Nintendo's Mode-7 capabilities for 3D effects, and the character sprites do have a lot of expressive animations to give the cutscenes extra luster. Also noteworthy is that many of these cutscenes, despite taking usually taking place in the same top-down viewpoint, often feel surprisingly cinematic, partly because of the aforementioned sprite animations, but also because of tricks like camera panning, shots within shots (used to great effect in the scene where Setzer is going to retrieve the second airship), and altered color palettes (giving some flashbacks a sepia tone). They really didn't have to go that extra mile, but they still did, dare I say just for art's sake. Also, It's not much of a stretch to say that Celes being stranded on the isolated island, with only pathetically weak animals to fight and having to walk around a small area catching fish over and over, is one of the first examples of intentionally "slow"-playing but highly immersive sequences in a game purely for narrative purposes. Adding further to immersion, the graphics also sometimes utilize what appear to be digitized illustrations, used to impressive effect in this game's fantastic ending. And the bosses and summons are some truly spectacular displays of pixel art, especially the final bosses who are just stunning for the time.

The fine folks at Square really did their best to make a game that felt like this huge work of art. It's fitting, then, that one of the most iconic sequences in this game is the interactive opera, a scene which seems to leave an impression on every player. That grand opera sequence, with its surprising poignancy and overwhelming presentation, is a reflection of what this game feels like to me; an epic magnum opus and an intentional grand statement on the part of its developers of what video games are truly capable of. When you're moving along a grid getting stopped in your tracks for a pointless battle that'll take half a minute of your time of just mashing the attack command, it might not feel like it's worth it. But moments like the harrowing intro sequence of the Magitek Armors trudging through the snowfield to Narshe while Nobuo Uematsu's music sets the tone for the whole adventure, or when Celes steps out of Cid's house to deathly winds and lonely pipe organs, make Final Fantasy VI a journey worth taking.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
SemtexRevolution 2017-07-24T07:58:38Z
2017-07-24T07:58:38Z
4.5
1
In collection Want to buy Used to own  
I recommend the SNES version with the Ted Woolsey Uncensored Edition (with Bugfixes) patch. It has all the wacky lovable charm of the original translation, but with none of Nintendo of America's stupid enforced censorship, and the updated modern Final Fantasy terminology as was added in the GBA version. The GBA version's translation reels back some of the charm of the original English script in favor of something more accurate to the Japanese original, but much worse is the decreased graphical and audio quality, the latter being especially heinous given this game's top-notch score. The mobile/PC version is to be avoided at all costs, with its ugly interface, occasionally somewhat downgraded overworld backgrounds, and awful chibified blurry overworld sprites that clash something fierce with the rest of the game's artstyle.
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Show more
Show less
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide
Title
#1
This is my ALLTIME favorite game!!!!
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
LadyLumpkins 2022-05-29T04:33:25Z
2022-05-29T04:33:25Z
5.0
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
draft
en
Expand review Hide
Title
Além de todas as tecnicalidades que o fazem um jogo maravilhoso, Final Fantasy VI é especial porque toma tempo para desenvolver os personagens e um universo com um nível de atenção e carinho que eu poucas vezes vi em qualquer lugar.

Juntos, os arcos individuais - incluindo o do Kefka - dão um caráter cinematográfico para uma narrativa exposta em 16 bits.

E claro que nada disso funcionaria tão bem sem a brilhante, estupenda, descomunal trilha sonora de Nobuo Uematsu.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
gabrielctps 2022-02-23T21:20:44Z
2022-02-23T21:20:44Z
5.0
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
draft
en
Expand review Hide
Title
Maybe I was born a few years too late and missed this game's importance in its cultural zeitgeist, but I've never liked it very much.

For me, old-school JRPGs, like point-and-click adventures, are only as good as their narrative elements and presentation. Mechanically, I find the moment-to-moment experience of playing these games miserable, and FF6 is true to form, with the inevitable JRPG grind and very frequent random battles that largely present no meaningful challenge, are horribly repetitive, discourage exploration, and constantly interrupt the flow of the game.

And for my taste, Final Fantasy 6 does not rise above its mechanical misdesign. The only highlight for me is Nobuo Uematsu's music (aside from the opera bits with its grotesque uncannily pitch-shifting vocal samples). The graphics are too primitive to evoke a world beyond 16-bit tiles and pixels (credit for occasionally trying, like in the opening of the game), so that leaves all the heavy lifting to the writing, story, and characters, and FF6's writing (or English translation?) isn't exactly literary caliber. The story's twists and turns have their occasional moments but it's unfocused and heavily laden with forgettable JRPG mumbo-jumbo, exploring and talking to the NPCs rarely yields any interesting dialog or worldbuilding, and the game's innumerable, ever expanding cast and their individual stories are spread too thin in too many directions to make much of an impression on me.

Maybe they'll do a big-budget remake one day and give this game the vividness the SNES cannot provide, but as it stands, I don't get it.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
blargh4 2022-01-29T01:23:18Z
2022-01-29T01:23:18Z
2.5
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide
Title
Final Fantasy VI is one of the most memorable experiences a player could have. Set in a steampunk world were magic ceased to exist, The Empire seeks after the sealed away power of the Esper to gain complete power and complete control. However, one of their best "weapons", a mind-controlled girl with the gift of magic breaks free from her mind control and, with the help of The Returners, attempts to stop the empire from gaining true power.

The game has some of the best looking graphics out of the SNES era. The artstyle of the game is really well done, with one of the most interesting worlds to walk through, combined with some of the best use of Mode 7 on the occasion. The soundtrack also adds to the atmosphere, with some great songs for the world, the towns, and for character moments.

And the character moments here help build up one of the most memorable casts in a RPG game. Some personal favorites of mine here are Shadow, Cyan, Locke, and Terra, but just about everyone else with a character arc is bound to be stuck within your memory, right alongside the villain, Kefka. Kefka is one of the best villains in gaming history, not for his backstory, but for how downright evil this clown is.

Another reason of Kefka being great? He wins. He actually gets the power he wants, all while destroying the world, ruining the lives of everyone, and making himself a god. And as you build up your team again to set off into A very memorable dungeon, at the end is the grandest of boss fights.


Final Fantasy VI is worthy of being on the big three of SNES RPGs, and it is a must play for those who have any interests in RPGs.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
clangamer42 2021-05-17T12:36:48Z
2021-05-17T12:36:48Z
9.9
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
commentary
en
Expand review Hide
Title
Completing the evolution in storytelling that began in their own right with FFIV (and continued outside FF with Dragon Quest V and Phantasy Star IV), Final Fantasy VI managed to outdo the previous effort in terms of emotional firepower, thanks to a grand, extensive concentrate of tragic substories revolving around death and loss. It's basically a tale of two games, two sides of the same coin - the playful first half and the mournful second half. The former indulging in wacky, aimless minigames, and the superior latter comprised of emergent, lengthy scenes telling equally brutal substories as the player tries to navigate and reclaim the wasteland before them. One half greatly benefits the other in their peculiar contrast. In a way, this split functions as a metaphor for the destruction of old JRPG values and their subsequent replacement; out with the grandiose exuberance, in with the somber, contemplative mood. Locke and Celes are perhaps the cast's biggest 'victims' subplot-wise, but the rest potentially set new standards in poignancy.

Echoing all those ambitions is the versatile combat system. Often dismissed as imbalanced or broken, it actually led to some of the most liberating battles yet, carrying busted but entertaining synergies and combinations that only add to its fun factor. In addition, character-specific skill progression grants extra gameplay identity to its large roster beyond moveset or stats, while the Esper system - essentially a rework of FFV's job class mastery, can at least impact character stat growth, therefore opening up even more build opportunities.

A turning point for JRPGs, Final Fantasy VI was the dividing line between the old grindy era and the story/character focus that defined its future.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Blah_Blee 2021-06-28T14:22:20Z
2021-06-28T14:22:20Z
8 /10
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
draft
en
Expand review Hide

Catalog

Naplaff ファイナルファンタジーVI 2022-09-28T01:04:53Z
SNES • JP
2022-09-28T01:04:53Z
4.5
In collection Want to buy Used to own  
Braydon ファイナルファンタジーVI 2022-09-27T14:58:35Z
2022-09-27T14:58:35Z
4.5
In collection Want to buy Used to own  
darjawa ファイナルファンタジーVI 2022-09-26T08:33:33Z
2022-09-26T08:33:33Z
In collection Want to buy Used to own  
boekplate Final Fantasy III 2022-09-25T23:42:21Z
SNES • XNA
2022-09-25T23:42:21Z
7.5
1
In collection Want to buy Used to own  
pensiero97 ファイナルファンタジーVI 2022-09-22T23:36:49Z
2022-09-22T23:36:49Z
In collection Want to buy Used to own  
willwokbir ファイナルファンタジーVI 2022-09-22T19:31:42Z
SNES • JP
2022-09-22T19:31:42Z
In collection Want to buy Used to own  
eeleye123 ファイナルファンタジーVI 2022-09-22T15:52:09Z
2022-09-22T15:52:09Z
4.0
In collection Want to buy Used to own  
peelsa ファイナルファンタジーVI 2022-09-22T10:12:24Z
2022-09-22T10:12:24Z
In collection Want to buy Used to own  
rblick ファイナルファンタジーVI 2022-09-21T05:40:36Z
2022-09-21T05:40:36Z
3.5
In collection Want to buy Used to own  
JexanF ファイナルファンタジーVI 2022-09-20T05:13:41Z
2022-09-20T05:13:41Z
5.0
In collection Want to buy Used to own  
EJ_082887 ファイナルファンタジーVI 2022-09-14T12:09:52Z
2022-09-14T12:09:52Z
In collection Want to buy Used to own  
roemanlaporte ファイナルファンタジーVI 2022-09-09T03:55:19Z
2022-09-09T03:55:19Z
4.0
In collection Want to buy Used to own  
Player modes
1-2 players
Media
1x Cartridge
Multiplayer options
Local
Franchises
Also known as
  • Final Fantasy VI
  • Final Fantasy III
  • Final Fantasy VI Advance
  • View all [3] Hide

Comments

Rules for comments
  • Be respectful! All the community rules apply here.
  • Keep your comments focused on the game. Don't post randomness/off-topic comments. Jokes are fine, but don't post tactless/inappropriate ones.
  • Don't get in arguments with people here, or start long discussions. Use the boards for extended discussion.
  • Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page.
  • Don't comment just to troll/provoke. Likewise, don't respond to trollish comments; just report them and ignore them.
  • Any spoilers should be placed in spoiler tags as such: [spoiler](spoiler goes here)[/spoiler]
Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • Previous comments (43) Loading...
  • MisTurHappy 2022-04-16 10:00:09.776004+00
    I didn't mind the shift to open-world gameplay at the halfway mark, but I'd say the game's biggest strength in the first half is the consistency with which it shows you new environments, enemies, scenarios, etc. I like what they were going for with WoR, but it definitely starts to feel same-y the longer you spend regathering the party, since even though all the old locations are mixed up, they all change to be more similar to each other and the rest of the WoR rather than being as diverse as they were before. Still a fantastic game though, and I'm always a sucker for time skips and how they impact individual character arcs.
    reply
    • More replies New replies ) Loading...
  • wallrooseyes 2022-05-19 22:44:42.33941+00
    a beautiful, life-affirming masterpiece that just kinda blows to play
    reply
    • More replies New replies ) Loading...
  • menges 2022-07-31 15:46:37.412684+00
    I want to play it, but I have a prejudice towards JRPGs, since in most of them, I end up falling asleep from how boring the gameplay is. I'll try it.
    reply
    • menges 2022-08-02 00:31:04.513971+00
      Unplayable at night, but seems interesting
    • More replies New replies ) Loading...
  • henryvines 2022-08-09 03:44:06.230459+00
    final fantasy six or as I like to call it final fantasy 3
    reply
    • RomanDogBird 2022-08-12 05:25:20.727804+00
      or as i like to call it, "toikey"
    • More replies New replies ) Loading...
  • RomanDogBird 2022-08-12 05:24:41.842827+00
    Suddenly I heard that creepy laugh again... that awful, Kefka laugh...
    reply
    • More replies New replies ) Loading...
  • Blapp 2022-08-18 20:09:31.110571+00
    So beyond a 10/10 its not even funny
    reply
    • More replies New replies ) Loading...
  • Blapp 2022-08-18 20:10:01.072564+00
    I seriously struggle picking between VI and IX
    reply
    • More replies New replies ) Loading...
  • More comments New comments (0) Loading...
Please login or sign up to comment.

Suggestions

There was an error saving your submission.
ADVERTISEMENT
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Report
Download
Image 1 of 2