Charts Genres Community
Charts Genres Community Settings
Login

Unicorn Overlord

Developer: Vanillaware Publisher: Sega
08 March 2024
Unicorn Overlord - cover art
Glitchwave rating
3.96 / 5.0
0.5
5.0
 
 
23 Ratings / 1 Reviews
#3,255 All-time
#10 for 2024
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Releases 4
2024 Vanillaware Sega  
Download
2024 Vanillaware Atlus  
Blu-ray
XNA 7 30865 22074 8 PPSA-09770
2024 Vanillaware Sega  
Download
Show all 4 releases
2024 Vanillaware Sega  
Download
Write review
Title
Pretty good Ogrelike for the modern day
There's not really a term to succinctly describe the genre Unicorn Overlord falls under. It's a direct and extremely faithful spiritual successor to Ogre Battle [オウガバトルサーガ], a beloved cult series that hasn't had a new game in nearly two decades, and very very few other attempts have been made at any similar type of gameplay since.

But whatever you want to call the gameplay loop, it's certainly addicting. The battles/missions involve managing an army of recruitable units that you organize into 5-man squadrons and move them along a map in a part-tactical RPG, part-RTS style. But when units bump into each other, they skirmish in a JRPG-style 5v5 auto-battle, where you don't get direct control over the units, but instead preconfigure your units gear, abilities, and logic trees (perhaps inspired by Final Fantasy XII [ファイナルファンタジーXII]'s gambits or similar AI customization systems) and then you watch these battles unfold. The goal of each mission is to capture the enemy city, resulting in you gaining control of city on your world map and recruiting the enemy commander into your army. Between these missions, you can freely move around the world map, visit new cities, talk to characters and questgivers, and discover hidden items, giving the game a healthy dash of kingdom management and top-down JRPG world exploration too. UO's resulting mesh of genres is super unique and a total joy to play through.

Highly notable for JRPGs/turn-based games, the game is also surprisingly open world. Starting right after the first few tutorial quests, the game lets you freely navigate between four of the five main regions without any hard blocks. Within each region, there's a loose sequence of quests that guide game progression, but overall, Unicorn Overlord lets you bounce around the world map and approach most the game's missions in whatever order you choose. As long as you're able to beat a prerequisite mission (no matter if it's the same level or twenty levels higher than you), the game lets you choose wherever you want to go. This is something I really love, as the "skill"-gated open design meshes well with the hodgepodge of different genres the game has in place, and it gives the player so many options for progression to help keep gameplay fresh. You can always find something new to do without feeling stuck or bored in a particular zone.

After sinking about 60 hours through the game's run, I can confidently call this the crown jewel of Ogre Battle-like gameplay, admittedly a genre with thin competition. But despite the love put into this game, it's hard not to feel like there's some frustrating missed opportunities. And I'll fully admit my bias here, maybe it's the rarity of games like this making me judge it a little harsher than I should be, like a couple clouds the day Halley's comet rolls around. If it had a stronger story or better gameplay depth, Unicorn Overlord could've had potential to be one of the best games of the decade, but it never felt quite there for me.

The plot is an unremarkable "good versus evil" story without much else to say. You play the young prince Alain on a journey to liberate the world from the plainly evil dictator Lord Galerius, as you go from town to town convincing new regions to join the fight against the empire. With some fairness to the game, even from the outset it does not pretend to be a particularly philosophical or morally complicated game: most of the enemy commanders are canonically "mind controlled" by Galarius (not even a spoiler, but a plot mechanic introduced in the first few minutes of the game), and Alain makes it his mission to break everyone free of Galerius's control. While there's a few recurring characters central to the story that you'll see through the game, the majority of the game follows a clear "character-of-the-day" format, where once you've completed a mission and recruited the main unit from that city, you'll never see most of them in the story much again.

There's some occasional flashes of interesting subplots in a few missions, but most of the writing in the game is light and episodic, seemingly more designed to introduce you to the the new daily characters you can recruit rather than advancing much of a broader plot. And although there's occasional story choices the game lets you make, their impact on the game ends up being rather minor and underwhelming. The English localization (a bit controversially) uses heavy regal/medieval prose for dialogue. While I never minded the writing, I didn't find it to be a particular strong point either, and it felt more to me like the localizers were trying their best to make the most out of what's just fundamentally a weaker story. It might be worse for those coming directly from Ogre Battle, because in contrast to the game's predecessors that are very well-renowned for their strong plots and meaningful narrative choices, Unicorn Overlord lacks either.

With all that said, the story in the game is not overly long, and could probably be breezed through by players that are only interested in the gameplay. But while the gameplay structure itself was largely a blast, I found myself disappointed by the lack of difficulty, at least for a veteran of TRPGs, even on the hardest mode. And there was just a small collection of slight design decisions I disliked that caused the game to miss out on so much of the potential depth that it could've had. There's probably too much that's worth going into with just a review, but I overall felt a little teased by the gameplay mechanics, which had so many cool systems to offer, but where most of them didn't really end up coming into play given the simplicity of all the story missions. For some players, this really might not really matter for you. But for experienced game tinkerers and min-maxers, you can find yourself optimizing the fun out of the game without much difficulty, and wishing the game gave you a little more to really chew on.

Still, for the smaller team size and the way Vanillaware was able to revitalize a beloved series, I have a lot of praise. I feel Unicorn Overlord is lacking some of that special factor, but I still seriously enjoyed my time with the game, and most people looking for a really fresh style of RPG gameplay will probably love it too.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
scoobydoo19 2024-03-11T05:06:34Z
2024-03-11T05:06:34Z
8.4
In collection Want to buy Used to own  
Side/Minor Notes:

The exploration/free movement was a really good idea, given that a ton of tactical RPGs are fully mission-based. It's very satisfying to see your kingdom expand, and being able to walk around the world gives it a lot of life. There's even tons of fun secrets to be found on the map.

The game advertised a lot about the social component with your characters, maybe trying to court Fire Emblem [ファイアーエムブレム]-type crossover. There's a neat "rapport" system where any two combination of units build a relationship meter, and can eventually earn boosted stats and "conversations" upon battling together enough, and this seemed really awesome in theory. But the conversations are usually just short humorous skit, and while a really cute feature, probably won't be deep enough to scratch the itch for serious social sim fans. Very light romance that really only comes into play around the end.

The music was okay, some great songs on final chapter battles, but a lot of regular background tracks unmemorable. Not a big fan of the anime "proportions" going on with some of the characters, but besides that, cool designs.
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Show more
Show less
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide
Title
I'd like to say this is a masterpiece, the next best thing since "Let Us Cling Together". Unfortunately, this game is so abusable that you can trivialize the hardest difficulty if you know what you're doing. The balance is simply all over the place, and so is the map design. The former suffers because you're afforded much better equipment than what enemies have access to and the latter suffers from open world syndrome, interspersing lengthy side quests with short battles (that tend to have a particular gimmick). Not to mention the overworld, where you'll be relegated to gathering resources and making deliveries, enthralling.... The whole experience ends up playing out like your typical Ubisoft game, where quantity and tedium test your endurance. Each region is also very homogenous, with the same looking terrain, buildings, and enemies everywhere. Let's not even talk about the writing, it's unremarkable and bland, carrying the plot forward to the next land mass to conquer.

Where this game really shines is in its gambit-like system, where you can specify both the order and requirements for character actions, add actions through equipment, and synchronize them with unit formations. There's a lot of classes to choose from as well, with an adequate variety of type matchups and six slots to play with. During battles, valor points provide a good balancing act between deployment and valor actions, while the time limit encourages aggression. It's so mechanically sound and full of creative freedom that I've considered this a worthwhile experience, despite my problems with it.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Tarafaeryn 2024-03-16T08:15:16Z
2024-03-16T08:15:16Z
5
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
draft
en
Expand review Hide

Catalog

yaniimov Unicorn Overlord 2024-04-21T21:55:45Z
2024-04-21T21:55:45Z
In collection Want to buy Used to own  
ellinoran58 Unicorn Overlord 2024-04-20T17:43:47Z
2024-04-20T17:43:47Z
In collection Want to buy Used to own  
808wtf Unicorn Overlord 2024-04-20T08:29:16Z
2024-04-20T08:29:16Z
5.0
In collection Want to buy Used to own  
PortCofee Unicorn Overlord 2024-04-20T02:08:28Z
2024-04-20T02:08:28Z
4.0
In collection Want to buy Used to own  
fshwers Unicorn Overlord 2024-04-19T10:32:41Z
2024-04-19T10:32:41Z
In collection Want to buy Used to own  
Rakitox Unicorn Overlord 2024-04-18T23:04:47Z
PS5 • XNA
2024-04-18T23:04:47Z
4.0
In collection Want to buy Used to own  
Dot_Derek Unicorn Overlord 2024-04-17T02:44:08Z
2024-04-17T02:44:08Z
4.0
In collection Want to buy Used to own  
groovyj Unicorn Overlord 2024-04-07T14:40:01Z
2024-04-07T14:40:01Z
4.5
In collection Want to buy Used to own  
faust21834 Unicorn Overlord 2024-04-06T10:39:28Z
2024-04-06T10:39:28Z
4.5
In collection Want to buy Used to own  
Inseticida Unicorn Overlord 2024-04-02T01:34:36Z
2024-04-02T01:34:36Z
4.0
In collection Want to buy Used to own  
degurechaff Unicorn Overlord 2024-04-01T02:03:17Z
2024-04-01T02:03:17Z
9.0
In collection Want to buy Used to own  
onlylistenedonealbum Unicorn Overlord 2024-03-29T14:55:27Z
2024-03-29T14:55:27Z
In collection Want to buy Used to own  
Media
Download

Comments

Rules for comments
  • Be respectful! All the community rules apply here.
  • Keep your comments focused on the game. Don't post randomness/off-topic comments. Jokes are fine, but don't post tactless/inappropriate ones.
  • Don't get in arguments with people here, or start long discussions. Use the boards for extended discussion.
  • Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page.
  • Don't comment just to troll/provoke. Likewise, don't respond to trollish comments; just report them and ignore them.
  • Any spoilers should be placed in spoiler tags as such: [spoiler](spoiler goes here)[/spoiler]
Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • Previous comments (1) Loading...
  • Jaxijin 2023-09-14 19:35:20.561678+00
    UNICORN OVERLORD
    reply
    • More replies New replies ) Loading...
  • Jaxijin 2023-09-14 19:35:28.677935+00
    GOTY right here
    reply
    • More replies New replies ) Loading...
  • diction 2024-02-26 05:02:30.1045+00
    Played the demo, this is like a spiritual successor to Ogre Battle 64: Person of Lordly Caliber [オウガバトル64 Person of Lordly Caliber] and possibly even better.
    reply
    • More replies New replies ) Loading...
  • scoobydoo19 2024-03-08 18:35:38.45686+00
    Just happy for another Ogrelike
    reply
    • More replies New replies ) Loading...
  • Illogic93 2024-03-08 19:22:09.069721+00
    Tac RPG's with weird dumb names are my favorite genre.
    reply
    • More replies New replies ) Loading...
  • Kepel 2024-03-11 21:40:50.285972+00
    The main plot isn't very strong, but the subplots with all the characters enhance it. The ending and epilogue are rewarding.
    Gameplay-wise this is one of the most fun TRPGs with lots of side content.
    reply
    • More replies New replies ) Loading...
  • Kisomuro 2024-03-18 09:55:05.84223+00
    Game is crazy fun
    reply
    • More replies New replies ) Loading...
  • More comments New comments (0) Loading...
Please login or sign up to comment.

Suggestions

ADVERTISEMENT

Contribute to this page

Contributors to this page: diction iarwain okayfrog
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Report
Download
Image 1 of 2