From the UI to many of the gameplay mechanics it’s surprising to see Tango so obviously influenced by Arkane’s titles, specifically Arx Fatalis and Prey 2017. The combat is definitely the weakest part of the game so far, though I’m still early in the game and there’s much more to unlock
Combat gets better as more options and abilities are unlocked, however it does feel a bit repetitive at times.
Honestly repetition is perhaps this games greatest flaw. Still, I think the exploration, plethora of collectibles, fun side quest (the one's pertaining to discovering different yokai in particular stand out and should be prioritized), interesting (albeit basic) story, and unique combat more than make up for any short comings.
I've always found Bethesda to be a better publisher than developer, and alongside last years impressive Deathloop, Ghostwire Tokyo only continues this trend.
Core gameplay (literally too) and how exploration is intertwined are it's biggest strengths. With the bosses, main story and repetition being it's biggest weaknesses.
By the final act it manages to successfully demolish every interesting thing the premise had to offer. It's scary. Best played with a heavy focus on side-content.
playing this game while listening to a podcast or an audiobook and just collecting Spirits and doing nekomata requests is the most fun I've had with a game in a while. it's just so chill.
Honestly repetition is perhaps this games greatest flaw. Still, I think the exploration, plethora of collectibles, fun side quest (the one's pertaining to discovering different yokai in particular stand out and should be prioritized), interesting (albeit basic) story, and unique combat more than make up for any short comings.
I've always found Bethesda to be a better publisher than developer, and alongside last years impressive Deathloop, Ghostwire Tokyo only continues this trend.
By the final act it manages to successfully demolish every interesting thing the premise had to offer. It's scary. Best played with a heavy focus on side-content.