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Ghostwire: Tokyo

Developer: Tango Gameworks Publisher: Bethesda Softworks
24 March 2022
PS5
Glitchwave rating
3.22 / 5.0
0.5
5.0
 
 
12 Ratings / 1 Reviews
#2,875 All-time
#117 for 2022
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"Ghostwire: Tokyo" beckons players into the bustling streets of Shibuya, inviting them to confront ghosts and spirits in a first-person shooter experience where elemental spells replace conventional firearms. The combat mechanics, though not overly intricate, manage to deliver fun through their brisk pace and vibrant light effects. The creatures' designs further amplify the enjoyment, especially when messing around the environment with glitchy effects and dreamy scripted events.

Unfortunately, the core narrative and main campaign don't meet the expectations set by the gameplay. They come across as rushed and half-baked. Nonetheless, these shortcomings find their counterbalance in the game's array of side quests and collectibles. These aspects prove to be the truly rewarding and enjoyable facets of the gameplay. My recommendation would be to rush through the main campaign and then enjoy strolling through the map and enjoying the exploration. I wish I had more time to do the trophies too...

An evident dedication to precision manifests in the game's faithful recreation of Shibuya's main streets, where landmarks and famous buildings are painstakingly reproduced and easily recognizable to those familiar with the area. While the game seems to have been designed to captivate Western players, the Japanese origins of the team is reflected in the meticulous replication of objects and everyday life elements, even more than real-life setting games like "Yakuza".

The freedom of movement within the game is both seamless and gratifying, free from the interruption of transitional cutscenes or protracted animations that might impede the gameplay. Moreover, the vertical exploration of select buildings and spaces adds an extra layer of immersion, allowing the exploration of underground areas and jumping from one building to another.

In short, while "Ghostwire: Tokyo" falls short in terms of its central narrative, its captivating recreation of Shibuya, attention to detail, and enjoyable diversions found in side quests offer a satisfying and immersive gameplay experience.
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manicure 2023-08-16T14:56:13Z
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Catalog

Ryx Ghostwire: Tokyo 2024-04-12T22:19:05Z
PS5
2024-04-12T22:19:05Z
2.0
1
In collection Want to buy Used to own  
ethickman03 Ghostwire: Tokyo 2023-10-11T18:45:38Z
PS5
2023-10-11T18:45:38Z
3.5
1
In collection Want to buy Used to own  
PlayStation
crashrecoil Ghostwire: Tokyo 2023-10-05T08:22:18Z
PS5
2023-10-05T08:22:18Z
1
In collection Want to buy Used to own  
manicure Ghostwire: Tokyo 2023-08-16T14:56:13Z
PS5
2023-08-16T14:56:13Z
72
1
In collection Want to buy Used to own  
campaign
fusil Ghostwire: Tokyo 2023-08-04T16:19:15Z
PS5
2023-08-04T16:19:15Z
In collection Want to buy Used to own  
wayfaring Ghostwire: Tokyo 2023-07-25T04:13:39Z
PS5
2023-07-25T04:13:39Z
4.0
1
In collection Want to buy Used to own  
Arado1184 Ghostwire: Tokyo 2023-07-04T17:23:51Z
PS5
2023-07-04T17:23:51Z
3.0
1
In collection Want to buy Used to own  
Xopher13 Ghostwire: Tokyo 2023-06-24T14:03:08Z
PS5
2023-06-24T14:03:08Z
In collection Want to buy Used to own  
Physical
ilya_classic90 Ghostwire: Tokyo 2023-06-22T10:54:02Z
PS5
2023-06-22T10:54:02Z
3.5
In collection Want to buy Used to own  
CrashV1978 Ghostwire: Tokyo 2023-05-17T02:52:07Z
PS5
2023-05-17T02:52:07Z
In collection Want to buy Used to own  
JoonaSs Ghostwire: Tokyo 2023-04-28T11:53:30Z
PS5
2023-04-28T11:53:30Z
2.5
In collection Want to buy Used to own  
philtharp Ghostwire: Tokyo 2023-01-08T20:55:49Z
PS5
2023-01-08T20:55:49Z
3.5
In collection Want to buy Used to own  
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  • Previous comments (11) Loading...
  • DaymanNightman 2022-03-25 14:05:57.16387+00
    From the UI to many of the gameplay mechanics it’s surprising to see Tango so obviously influenced by Arkane’s titles, specifically Arx Fatalis and Prey 2017. The combat is definitely the weakest part of the game so far, though I’m still early in the game and there’s much more to unlock
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  • tyler_keeble 2022-03-28 14:21:27.672959+00
    Combat gets better as more options and abilities are unlocked, however it does feel a bit repetitive at times.

    Honestly repetition is perhaps this games greatest flaw. Still, I think the exploration, plethora of collectibles, fun side quest (the one's pertaining to discovering different yokai in particular stand out and should be prioritized), interesting (albeit basic) story, and unique combat more than make up for any short comings.

    I've always found Bethesda to be a better publisher than developer, and alongside last years impressive Deathloop, Ghostwire Tokyo only continues this trend.
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  • SolitaryDoomsdayCultist 2022-04-05 05:26:45.315232+00
    Core gameplay (literally too) and how exploration is intertwined are it's biggest strengths. With the bosses, main story and repetition being it's biggest weaknesses.

    By the final act it manages to successfully demolish every interesting thing the premise had to offer. It's scary. Best played with a heavy focus on side-content.
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  • sappukei 2022-04-19 08:03:57.127685+00
    the urban legend stuff is rly neat
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  • Queenfire 2022-04-26 18:53:33.068371+00
    Flawed but awesome.
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  • diction 2023-04-16 21:57:28.357+00
    I'd say to stay away from this if you can't stand Ubisoft world design, definitely takes a lot of cues from it (I don't mind personally).
    reply
    • wayfaring 2023-07-21 20:02:14.155992+00
      I don't like ubisoft world design and still enjoyed this, mostly because the setting is way more interesting than any ubisoft game
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  • CheekyJester 2023-04-26 13:09:44.665595+00
    playing this game while listening to a podcast or an audiobook and just collecting Spirits and doing nekomata requests is the most fun I've had with a game in a while. it's just so chill.
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  • MrMahavishnu 2023-06-13 19:37:56.790725+00
    all style no substance. visuals really do look amazing though
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