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Eternal Darkness: Sanity's Requiem

Developer: Silicon Knights Publisher: Nintendo
01 November 2002
Glitchwave rating
3.72 / 5.0
0.5
5.0
 
 
4 Ratings /
#602 All-time
#26 for 2002
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Releases 3
Filter by: All 3 Gamecube 3
Disc
CA 0 45496 96012 4 DL-DOL-GEDE-USA
Disc
XNA 0 45496 96005 6 DL-DOL-GEDS-USA
Disc
GB 0 45496 96005 6 DOL-GEDP-UKV
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COSMIC_CADET Eternal Darkness: Sanity's Requiem 2024-04-06T15:03:32Z
Gamecube • GB
2024-04-06T15:03:32Z
In collection Want to buy Used to own  
2002
daraghp Eternal Darkness: Sanity's Requiem 2023-06-02T11:56:19Z
Gamecube • GB
2023-06-02T11:56:19Z
4.5
In collection Want to buy Used to own  
burningbunnies Eternal Darkness: Sanity's Requiem 2023-04-30T23:14:10Z
Gamecube • GB
2023-04-30T23:14:10Z
4.5
In collection Want to buy Used to own  
willwokbir Eternal Darkness: Sanity's Requiem 2022-08-05T12:12:39Z
Gamecube • GB
2022-08-05T12:12:39Z
In collection Want to buy Used to own  
mykeedee Eternal Darkness: Sanity's Requiem 2022-05-24T22:50:35Z
Gamecube • GB
2022-05-24T22:50:35Z
In collection Want to buy Used to own  
Takeahnase Eternal Darkness: Sanity's Requiem 2021-06-01T23:07:14Z
Gamecube • GB
2021-06-01T23:07:14Z
4.0
In collection Want to buy Used to own  
JLR Eternal Darkness: Sanity's Requiem 2018-07-19T19:02:30Z
Gamecube • GB
2018-07-19T19:02:30Z
2.5
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x Disc
Release details
0 45496 96005 6/DOL-GEDP-UKV/gb

Comments

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  • Previous comments (2) Loading...
  • vodsel 2018-06-30 06:57:58.665633+00
    Hmm yeah, upon playing this a bit I agree that the buzz around it has sort of hidden what it is. It seems fine, but I dunno if it's really worth playing by this point. Might have been cool and exciting when it came out, among the early Gamecube lineup, but eh.
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  • Lazlo77 2019-12-24 15:09:12.382311+00
    Disappointing. Its most talked about shtick is at best around 6-7 minutes' worth of content combined and might not appear at all if you're playing decently, while the rest of the game is generic survival-action horror.
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  • A_Latin_Guy 2020-11-25 04:20:50.518082+00
    What kills this game for me are 2 things: the fact that there's no real protagonist for most of the game so I can't get familiar with anyone because I'm jumping from character to character with barely any changes in the plotline, no real sense of narrative progression. The other one is (and I'm sure many might disagree with me) that I find a big lack of atmosphere in this game. It has cool set pieces but never did I felt like I was actually immersed in them, everything felt quite going through-the-motions so I can get to whatever next guy I have to play as and I wasn't really having fun. It's not really a bad story but it's also nothing special so I saw no real reason to keep playing it despite the things that the game gets right (the horror parts mostly).
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    • Aurochz 2021-10-23 15:59:47.582476+00
      I agree with Kashiari to an extent, I can see why people don't like games that have multiple protagonists, but I think a key point of this game's themes was discombobulating the player and making them feel uneasy/uncertain. Part of that was not allowing them to get used to a static protagonist. I think you can acknowledge that intention and still think they did it poorly (Which I do.) or think that it would be better with one protagonist anyway, but I would like to see a game try to achieve this mixed with the other insanity aspects and really try to make players feel uncomfortable and uncertain.
    • Bakkus 2021-11-04 05:13:45.098037+00
      No real sense of narrative progression between the chapters? You can't be seroius.
    • BrushedRed 2023-11-22 10:29:41.707227+00
      “I appreciate the variety in storytelling it contributed”

      Did we play the same game? Not only good storytelling but it was linked to our protagonist in the end?
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  • FleegalFlargel 2022-10-09 21:19:48.063237+00
    Saved on low health before a swarm of enemies started attacking me in chapter 4, oh well, next game...
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  • FleegalFlargel 2022-10-09 21:21:05.209468+00
    At the end of a swarm is a big enemy that does a homing attack behind a barrier that injure you if you touch it, not much I can do then is there?
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  • FleegalFlargel 2022-10-19 00:44:59.953863+00
    Can't count the amount of times I press B to 'finish' an enemy only to have the game open a door or examine something in a room
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  • Guitar_Lamb 2023-01-23 06:15:04.514497+00
    id like to play this someday but simultaneously i feel like after having been told about all the sanity effects and how super awesome and cool and meta and spooky they are by every fucking youtuber to ever talk about video games in the 2010s the sanity effects would not have the same impact
    reply
    • Guitar_Lamb 2023-01-23 06:16:54.559018+00
      also its a gamecube exclusive so its probably going for like a billion dollars due to the post-2010s video game market sucking total balls
    • Guitar_Lamb 2023-01-23 06:25:58.485423+00
      incase anyone jumps doen my throat about emulating my computer fucking sucks and anything past the ps1 / n64 is out of the question. my shit crashed after trying to run pikmin in dolphin for like 10 seconds while it was goin at 1 frame a second
    • A_Latin_Guy 2023-04-16 13:10:50.529342+00
      Very much. Anyways, most of these effects are cool at first but then they can just become annoying because they interrupt the gameplay, specially in the later game when the difficulty increases marginally so you're low on health constantly.
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  • hewwix 2024-02-14 19:09:20.376469+00
    we get it
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