One day, Vincent Perry brought his son a bootleg cart with tons of games in one which amazed his neighbors. This inspired Perry to make his own officially licensed multicart. He hired some dudes to make the game quickly and showed the mess to Nintendo who rightfully declined it. Perry had no choice but to released it unlicensed.
Action 52 is infamous among reviewers as one of the worst video games of all time, and rightfully so. Some of the games do not work at all. The games can also crash a lot. The controls are mostly rigid and slow. The games range from rage inducing to easy. The Cheetahmen is the highlight as at least some work has been made on it, too bad you can easily glitch the game up and it has no ending.
This costed over $100 and I feel pity on the kid who got this as a present. Strangely enough, Perry also wanted to make Cheetahman 2, a new console that played games from different consoles and a robot Cheetahmen to advertise them. Thankfully, it failed and Vincent Perry vanished off the planet.
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Cheetahmen II This is the abandoned sequel. Somehow it got discovered and it's barely playable and broken like all prototypes should be.
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I imagine that the appeal of this game was more for the parents than the children. With 52 games at a reasonable price of $199, they probably thought that this was the economic solution for purchasing video games. They figured that this collection would last them a lifetime of entertainment and that they could get out of buying video games for them in the future. Little did they know, the entire NES library is more appealing than EVERY single game in this collection.
Every kid who purchased this game back in the ‘90’s should be eligible for reparations.
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LOL true. i remember first playing it and being like "haha funn avgn game!!! i cant wait to play!!" and then like. actually getting bored within 5 minutes LMAO
It becomes even worse once you try playing it. The controls are so stiff and janky that it feels completely different from any other NES game. It's almost like learning a second language. And once you finally spend 20-30 minutes acquainting yourself with the terrible controls, you are treated to games that last 1-2 minutes each.