It has been a while since I have felt so hostage by a character action game. For context, I played this game about four years ago and was so frustrated by how hard the "Adults" difficulty was that I ended up switching to the easiest one. Going back to this game I wanted to finally complete it on the difficulty I had abandoned years ago. Having a few more years of experience with character action games prepared me well as I felt the difficulty was so much more rewarding.
I won't deny there were parts that I still think were bullcrap such as the Fire Leo fight or sections of the final level, that missile part is so bad. That being said it was very hard for me to put it down until I had a solid grasp of everything the game was throwing at me. When I finally did master a boss fight or move set it made the game so much more enjoyable. I think the problem for me in the past was being unable to admit that this is a hard game that you need to spend time mastering.
Overall I think this game holds up extremely well. Its style and flair are something I have only seen replicated in recent memory and are definitely what I want to see more of. Its love for being a goofy, fun but challenging game is infectious and I love it for it definitely one of the GameCube's best games. Henshin a go go baby and stay Viewtiful
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Um jogo de muito mais estilo que conteúdo. Gosto muito do humor imbecil, do estilo gráfico, da dublagem e do design artístico geral. Mas o núcleo do gameplay é muito problemático:.
O combate é pouco profundo e não estimula soluções criativas, e ao fim se limita a esperar o momento certo, dar SLOW+ZOOM e amassar o botão de ataque, há pouca ou nenhuma sinalização para muitos ataques de inimigos, especialmente nos bosses, e o sistema de checkpoint é desnecessário e injusto, considerando o level design. Jamais zeraria sem save state.
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Which is odd because Bayonetta 1 and 2 are rated higher than I would have expected.
...2019-04-11 01:17:17.889335+00
It has a strange reputation. A lot of the gamecube crowd played it as kids and are most likely rating it off of that memory and didn't play it to the degree that people play other Kamiya games i.e multiple playthroughs on harder difficulties. Meanwhile the action game enthusiast crowd has barely played this so we don't have them to increase the score either.
Genuinely shocked Capcom still hasn't rereleased this on anything, considering they're generally pretty good with digitally rereleasing their back catalogue (Onimusha 1, Devil May Cry games, Killer 7, etc.). I'd love to play this again but don't really feel like going back to my parents' place and digging out the GameCube ha.