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ULTRAKILL

2022
ULTRAKILL - cover art
Glitchwave rating
4.25 / 5.0
0.5
5.0
 
 
249 Ratings / 1 Reviews
#51 All-time
#2 for 2022
ULTRAKILL is a fast-paced ultraviolent old school FPS that fuses together classic shooters like Quake, modern shooters like Doom (2016) and character action games like Devil May Cry. Mankind has gone extinct and the only beings left on earth are machines fueled by blood. But now that blood is starting to run out on the surface...
Machines are racing to the depths of Hell in search of more.
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Title
MEGADEATH
ULTRAKILL is a lovely combination between the movement mechanics of Quake, intense first-person-shooter style of doom, and the skill meter demon slaying of Devil May Cry all packed into a tight innovative package.

GAMEPLAY
The core gameplay mechanics are masterfully designed with the controls being snappy and responsive. It's extremely enjoyable to master all of the movement mechanics. Repeating levels and gaining a deep understanding of them in order to get a perfect rank feels great. Learning how to use each weapon to its potential in tandem with one another is difficult and enjoyable. Getting better at the game until you can consistently max out the skill meter feels rewarding. Mostly however, slaughtering the demons littered throughout the world just feels good. it's the perfect level of challenge with tons of secrets throughout each part of the game and difficult boss fights to have fun with.

STORY
The story is nothing special and in the grand scheme of the game is not too important. There is a bit of lore throughout the game that you can use to connect the things you do and what is going on which is a nice touch but this game doesn't need an elaborate emotional story to be good.

ART
The low poly aesthetic is beautiful with extremely well made textures and interesting looking enemies and environments. All of the different sections of the game have their own unique style which encompass the feeling of that part of the game. Every single part of the game oozes style and shows how much care was put into shaping the world that surrounds you.

SOUND
The music is intense and amazing. The sound effects are all extremely punchy and make every action feel rewarding. There are a plethora of different genres of music packed into this game, with most music made by the developer themself. All of it suits the game extremely well and has an energy level to keep you pounding away at enemies.

OVERALL
There's so much to enjoy in this game. from captivating gameplay to interesting graphics, intriguing story and wonderful audio. in conclusion this game - even without being completed - is a modern masterpiece.
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keenban 2022-05-28T20:33:23Z
2022-05-28T20:33:23Z
5.0
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Durante toda la experiencia mi cerebro quería escapar de mi cráneo y fugarse de vacaciones a Australia 10/10 experiencia muy recomendable
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MaravillosoKiwi 2021-08-19T13:40:11Z
2021-08-19T13:40:11Z
5.0
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The game that Doom: Eternal wishes it could be. Impeccably tight combat and an engaging world that only ever hints at its depths. The only problem is that the game isn't finished yet.
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Big_Honk 2021-05-10T17:13:47Z
2021-05-10T17:13:47Z
4.5
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CAN YOU FEEL THE HEAT?!?
Ultrakill is the most recent addition to "Games that I didn't actually expect to like this much", most describable as a brilliant marriage between Doom and Quake with a combo system; therefore the ULTIMATE BOOMER SHOOTER!!! Excitement from this childish glee aside I do actually want to discuss this game (and the rating I gave it) a little.

To start with, I want to address what I meant by saying its a marriage between Doom and Quake. Ultrakill has a high octane, blood pumping, adrenaline rushing movement system that if you can get the hang of can fling you around the arenas at a blistering speed that can be hard to follow at times between my desperation to clear the room and not accidentally kill myself cycling between the weapons. next would be the actual combat, and to put it in the simplest terms its a "Boomer Shooter" which in don't really know how to describe so think games like Dusk, Blood, Doom, etc. but unlike Doom the enemies don't (always) just line up to allow for the absolutely nastiest collateral kills.

And if I'm going to talk about the combat, in have to mention the arenas, guns, and bosses all in one shotgun section. The gunplay is TIGHT! Each gun and each guns mode fulfills a specific niche without ever becoming useless, and each gun feels absolutely incredible to shoot with punchy sound effects and great feedback. This is complemented by how well though out each arena is (aside from the few lightbox puzzles which slow the game down too much in my opinion) to the benefit of movement, enemy patterns, and the guns. Finally in this section would be the bosses. I am going to say nothing more than the phrase I would say most commonly during each fight, "SWEET FUCKING CHRIST!". The bosses are phenomenal set pieces and break up the stages.

The visuals and soundtrack of this game are incredibly solid through and through, and while the retro PS1-esque visuals are getting a little saturated in the current market I think it does enough with its style that makes it feel unique enough.

Ultrakill is one of the most phenomenal shooters I have played not just in the last decade, but in my entire life. This game feels like another natural evolution of the classic Doom franchise. The only reason I have it as a 9 currently is because only 3 stages have come out (YET!), and I am patiently excited for what is to come.
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YetAnotherHollow 2021-07-07T16:44:29Z
2021-07-07T16:44:29Z
4.5
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Catalog

tdstr ULTRAKILL 2022-07-02T11:05:05Z
2022-07-02T11:05:05Z
4.0
In collection Want to buy Used to own  
DaBlackGoku ULTRAKILL 2022-07-01T06:10:12Z
2022-07-01T06:10:12Z
In collection Want to buy Used to own  
Pokershark00 ULTRAKILL 2022-06-30T15:42:09Z
2022-06-30T15:42:09Z
4.0
1
In collection Want to buy Used to own  
Sanagami ULTRAKILL 2022-06-30T04:19:33Z
2022-06-30T04:19:33Z
In collection Want to buy Used to own  
clownvetch ULTRAKILL 2022-06-29T20:20:19Z
2022-06-29T20:20:19Z
3.5
In collection Want to buy Used to own  
CloakerBoi ULTRAKILL 2022-06-29T01:18:03Z
2022-06-29T01:18:03Z
5.0
In collection Want to buy Used to own  
majoratsherr ULTRAKILL 2022-06-28T09:45:56Z
2022-06-28T09:45:56Z
In collection Want to buy Used to own  
Tifty ULTRAKILL 2022-06-27T16:59:33Z
2022-06-27T16:59:33Z
In collection Want to buy Used to own  
radonskies ULTRAKILL 2022-06-26T21:41:46Z
2022-06-26T21:41:46Z
5.0
In collection Want to buy Used to own  
ashleyyyy ULTRAKILL 2022-06-26T19:20:22Z
2022-06-26T19:20:22Z
5.0
In collection Want to buy Used to own  
brenjin ULTRAKILL 2022-06-24T20:26:55Z
2022-06-24T20:26:55Z
In collection Want to buy Used to own  
Robo1662 ULTRAKILL 2022-06-24T16:07:04Z
2022-06-24T16:07:04Z
5.0
In collection Want to buy Used to own  
Player modes
Single-player
Early access date
03 sep 2020
Media
Download

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  • Previous comments (27) Loading...
  • coisasamorfas 2022-03-30 20:37:44.63984+00
    shout out to hakita
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  • hexiluv 2022-04-30 07:47:06.90262+00
    swordsmachine is my father
    reply
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  • LordofSushi 2022-05-02 01:16:04.16447+00
    Hakita if you're reading this please put a Bull of Heaven reference in one of the final levels
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  • yottifferent 2022-05-13 02:08:49.02639+00
    Wtf Hakita made this???
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  • yottifferent 2022-05-13 02:08:59.497997+00
    That’s crazy
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  • SongLyricHere 2022-05-25 02:16:21.87874+00
    Are dudes finding out about Hakita from RYM or what
    reply
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  • Chrome_Dome 2022-06-12 00:43:52.123882+00
    betting money that this is gonna be top 40 by the time the game is fully released
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  • breakdownbbe 2022-06-18 17:25:45.838436+00
    Game desperately needs crouch/slide toggle to be playable on controller. Shows a ton of promise though, I really hope they patch it in. The controller support is very good otherwise, especially with paddles!
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