Rate / catalog Rate / catalog another release
In collection Want to buy Used to own
Write review
DJSuleiman
Thumper
2023-12-31T03:39:59Z
Xbox One
2023-12-31T03:39:59Z
In collection Want to buy Used to own
Player modes
Single-player
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Some sections I have to retry to understand the rhythm and pulse, and it ends up feeling like learning a musical segment. I enjoy that aspect of the game for sure. But in the end, when the game gets harder and start demanding more complex inputs, I can't help but feel that brain power and dexterity practice would be better spent in actually practicing an instrument.
Also a funny thing that turns it harder in a different way. Normally rhythm games are on a time signature of 4/4, like most popular music.
Thumper twists this in a crazy way, basically these are the time signatures of the levels ( take this with pinch of salt, I did study music but I am no musician nor audio designer ):
Level 1: 1/4 or 2/4 ( can't decide here )
Level 2: 2/4
Level 3: 3/4
Level 4: 4/4
Level 5: 5/8
Level 6: 6/8
Level 7: 7/8
Level 8: No clue here, couldn't really feel it but by following the pattern would be 8/8.
Level 9: 9/8
This will make all levels feel very very very different. And some like 7 and especially 9 where you'll have this uncanny feeling because this time signatures don't feel "natural". This compiled with the visuals make this experience 100% unique.
Also, the ending levels are aggressively perfect.