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Thumper

Developer: Drool Publisher: Drool
18 December 2016
Glitchwave rating
3.50 / 5.0
0.5
5.0
 
 
2 Ratings /
#835 All-time
#28 for 2016
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Catalog

Azel Thumper 2023-10-06T13:29:25Z
Windows / Quest
2023-10-06T13:29:25Z
2.0
In collection Want to buy Used to own  
roxy_robotnik Thumper 2022-05-26T03:09:31Z
Windows / Quest
2022-05-26T03:09:31Z
4.5
In collection Want to buy Used to own  
nintendude794 Thumper 2021-07-01T08:32:14Z
Windows / Quest
2021-07-01T08:32:14Z
3.5
In collection Want to buy Used to own  
Player modes
Single-player
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  • Previous comments (17) Loading...
  • standyland 2021-12-16 04:49:18.546227+00
    Don't fully expect this to fully be a rhythm game going into it, it's often more about reaction time than rhythm
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  • jonesindiana 2022-07-31 19:12:30.110066+00
    anyone who says this is all about reactions isnt listening to audio cues
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  • alliterativeAlpinist 2022-08-10 15:27:05.173253+00
    p cool on an arcade stick
    reply
    • alliterativeAlpinist 2022-08-10 22:48:52.844717+00
      though the lack of force feedback is kinda felt
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  • RawheatC 2022-09-13 22:02:51.151487+00
    There definitely is a rhythm in all of those tracks. Sometimes it gets into unpredictable directions, but despite the complexity, it has a pulse that I can feel out. Now I don't play jazz rhythm or anything but I am able to pick out the overall patterns in the rhythm in most of the tracks.

    Some sections I have to retry to understand the rhythm and pulse, and it ends up feeling like learning a musical segment. I enjoy that aspect of the game for sure. But in the end, when the game gets harder and start demanding more complex inputs, I can't help but feel that brain power and dexterity practice would be better spent in actually practicing an instrument.
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  • _sawdustanddiamonds_ 2023-04-07 02:50:46.705262+00
    just found out that all the music and the art for this was done by the bassist from fucking lightning bolt???
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  • Shinotame 2024-01-15 21:31:16.985207+00
    This game answers the question "what if a noise metal was a game?". Only 1 button + d-pad/analog, mesmerizing visuals, insane soundtrack.

    Also a funny thing that turns it harder in a different way. Normally rhythm games are on a time signature of 4/4, like most popular music.
    Thumper twists this in a crazy way, basically these are the time signatures of the levels ( take this with pinch of salt, I did study music but I am no musician nor audio designer ):
    Level 1: 1/4 or 2/4 ( can't decide here )
    Level 2: 2/4
    Level 3: 3/4
    Level 4: 4/4
    Level 5: 5/8
    Level 6: 6/8
    Level 7: 7/8
    Level 8: No clue here, couldn't really feel it but by following the pattern would be 8/8.
    Level 9: 9/8

    This will make all levels feel very very very different. And some like 7 and especially 9 where you'll have this uncanny feeling because this time signatures don't feel "natural". This compiled with the visuals make this experience 100% unique.

    Also, the ending levels are aggressively perfect.
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