A childhood favorite, still remaining nearly two decades later as one of the best city games out there, and the only one with a good region mode. As good of a game as it is without mods, it absolutely doesn't hurt to install a few, especially when the game's popularity has been carried after all this time by a still-active community, Simtropolis no doubt being its biggest bastion of fans and their content, providing plenty of new backgrounds, buildings, foliage, lots, maps, and textures. Great visuals for its time, and one of my favorite soundtracks from any game. Very easy for me to sink in lots of time building up a region.
The game does suffer from its share of bugs, one of the most egregious being the so called "infinite commuter loop", occurring when an unemployed sim looking for a job constantly goes to neighbor connections rather than actual jobs, creating a sustaining loop that can leave residential areas going abandoned "due to commute time". One of the essential mods, the Network Addon Mod (NAM), takes steps to mitigate this (as well as add a slew of new transport content), though even it is unable to properly prevent the problem from happening. Rest of the game's bugs are minor annoyances compared to this one, from to high-tech industries not offering $$$ jobs to constantly having to deal with the damned transportation advisor constantly annoying you about having only one subway station in the city when it clearly connects to the neighboring tile (still don't know the fix for that one).
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Sim City is a management simulation where you take the role as major to run a city. You zone residential, commercial and industrial buildings, and strategically place buildings such as police/fire stations, schools, hospitals, and recreational buildings to bring the best out of your city, whilst maintaining a power and water supply to keep it all running. Obviously, this poses a challenge and a lot of perseverance, time and learning needs to go into it to run a thriving city. This time, the game has taken the neighbourhood interface of The Sims.
There are many maps and many squared areas on the map which you can place your city in. Nearby cities can do business deals such as supplying power or water, or dealing with their waste. Sims can also commute from one city to another. You will be constantly be presented with problems, because when you zone more residential areas you will need to try and include them in the coverage of police stations, schools and hospitals and make sure they are supplied with power and water.
Additionally, you need to be constantly thinking about transport, not just making sure Sims have access to work, but to make sure they get there quickly. This may mean more expensive roads like avenues (dual carriageways) and motorways, or other transport options like monorail, bus stops, or trains. When you want to place more residential, it will require placing roads, as well as zoning commercial and industrial areas to provide jobs, but then you need to make sure there is a sufficient water and power supply.
Spacing out your city helps in the future because its easy to upgrade roads to avenues or highways, but spreading them out increased the need for hospitals/schools etc. because they only supply an area around them, and power lines may be needed to join the disparate sections of your town.
Earlier on, there is a high demand for industry, but this increases pollution which lowers land value. This is usually okay to attract the low wealth residents, but high wealth Sims won't move there, so within your city you may have specialist areas. There's plenty of things to think about and a lot of experimenting to do without much help from the game.
Sim City is one of those games where time flies by, and minutes soon turn to hours. There's no end to the game; so you just keep playing, or starting new cities when you want a new challenge, or when you bring your city to bankruptcy.
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Yeah, you just ("just") need to watch an hour or two of YT tutorials to keep your head over water. From there you get a grasp of the game's mechanics. I think I've grown to enjoy this more than Cities Skylines.
for any newbies, the NAM mod is an absolute must have. another one that's my favourite is SPAM but that one is optional. other than that there are a lot of great mods on simtropolis that enhance this game in so many beautiful ways
Its a good game with a lot of plugins and assets that you can add. Although you will need to spend quite a bit of time to set them up, finding dependencies and all that fuss. The only thing I hate about this is the online community is quite small and it just gets difficult to find help with certain things.