Sid Meier's Civilization VI
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Sid Meier's Civilization VI
2024-01-31T12:29:26Z
Windows • ES
2024-01-31T12:29:26Z
In collection Want to buy Used to own
Sid Meier's Civilization VI
2023-07-23T12:46:11Z
Windows • ES
2023-07-23T12:46:11Z
In collection Want to buy Used to own
Sid Meier's Civilization VI
2020-12-27T01:03:56Z
Windows • ES
2020-12-27T01:03:56Z
In collection Want to buy Used to own
Sid Meier's Civilization VI
2020-12-24T13:12:16Z
Windows • ES
2020-12-24T13:12:16Z
In collection Want to buy Used to own
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PEGI: 12+
Release details
5 026555 065306/
I guess I have to get the expansions too.
At the same time, I can't quite put my finger on what is exactly wrong with this game. Everything seems to be fine, but it just doesn't click for me.
Also, not a fan of the artstyle. Looks like a generic-ass mobile game.
On the other hand, while I think the CONCEPT of climate change is good, I don't care for the way it's implemented (losing your stuff to widespread coastal flooding is more frustrating than interesting), and I find the world congress intrusive and annoying. And as those are two huge core mechanics of Gathering Storm, it blunts the positive experiences for me a bit. I think Gathering Storm went a ways to improving some of the existing mechanics and systems, but I have mixed feelings about the new systems.
Rise and Fall was in a lot of ways a better expansion for me, as governors, loyalty, and eras I think were all great additions (although I do have some issues with loyalty).
Overall the game was certainly improved with both expansions, but whereas previous Civ games (I've been playing since 3) were all vastly improved by their 2nd expansions, I still think 6 leaves a bit to be desired. I still like the game, but it's just not as compelling to me as previous entries.