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Biohazard 0

Developer: Capcom Publisher: Capcom
21 November 2002
Biohazard 0 - cover art
0.5
5.0
 
 
#2,418 All-time
#90 for 2002
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In collection Want to buy Used to own  
2002 Capcom  
2xDisc
XNA 0 13388 20002 3 DL-DOL-GBZE-0-USA / DL-DOL-GBZE-1-USA
2002 Capcom  
2xDisc
JP 4 976219 714631 DL-DOL-GBZJ-0-JPN / DL-DOL-GBZJ-1-JPN
2003 Capcom  
2xDisc
AU XEU 5 055060 950142 DOL-GBZP-EUR
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Resident Evil Zero Player's Choice
Capcom  
2xDisc
XNA 0 13388 20002 3 DL-DOL-GBZE-0-USA / DL-DOL-GBZE-1-USA
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Player modes
Single-player
Media
2x Disc
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Release details
4 976219 714631/DL-DOL-GBZJ-0-JPN / DL-DOL-GBZJ-1-JPN/jp

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  • Previous comments (24) Loading...
  • SUPER_Lonely_Panda 2022-10-28 03:38:19.896677+00
    Those monkeys...
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  • feargm 2022-11-12 18:03:02.704268+00
    happy 20th
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  • wesi7 2023-03-26 18:53:42.702589+00
    Why did the final traditional fixed camera RE game have to be a gimmicky mess. WHY
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  • LoathingAndFear 2023-05-26 22:40:03.644484+00
    genuine dogshit game.
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  • guidop 2023-07-16 01:37:28.438371+00
    not that bad, but INSANELY hard to a casual player, especially compared to re remake
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  • Bengals 2024-03-10 20:04:06.776831+00
    the environments, music and overall atmosphere in this game is among the best in the series. the enemy and zombie variety alone is so good. shame it's the black sheep over issues that could have so easily been fixed (item box, no two slot items, no damn monkeys, better hookshot implementation or just scrap it). 3.13 is still too harsh imo
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  • BobKellyLikes 2024-04-14 18:50:44.043242+00
    Possible to play for 20 minutes and achieve nothing besides getting to a roadblock, having to backtrack for an item you left on the floor behind 10 door animations, and then return to the road block.
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    • INoLuv 2024-04-21 06:03:51.014759+00
      You just described the gameplay loop pretty well.
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  • Marshyyy 2024-04-26 13:48:25.582189+00
    Gorgeous game and still looks great today. But has one of the worst game design choice changes I have ever witness in a game. The removal of the item box, which is an RE staple and is as far as I am aware, only RE6 and RE8 are the only other mainline games to not have a storage/item box feature. Why they would remove it is beyond me.
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