Refreshing variation for a "Resident Evil", poor gameplay for a AAA
Resident Evil's take on first-person horror games. As with most recent entries in the franchise, the gameplay feels a bit too clunky for a AAA game, but at least I liked the "The Texas Chain Saw Massacre" reminiscent atmosphere. Except for a few gameplay dynamics like the puzzles and keys, the game departs from the standard "Resident Evil" formula, even though more familiar vibes are brought back during the last few hours.
Fighting enemies on harder difficulty settings gets frustrating incredibly fast due to the small variety of "molded" and their ridiculous resistance to our bullets. Combine this with the scarce ammo and you will end up running away from the same monsters countless times. Despite having a few different areas to explores, it's always the same enemies and the same puzzles all along.
There are many scenes and situations that are clearly designed for VR, but I ended up playing traditionally as moving around caused me motion sickness in less than ten minutes every time. In the end, it felt like you would miss a lot without your VR set, but it was just impossible for me to keep playing.
Overall it was an interesting variation for a franchise that has grown stale over a decade ago, but the gameplay needs a lot of brushing up. Scripted sequences aside, it almost felt like an indie game.
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wow this went up a lot recently. i think this is scarier than village but village's gothic funhouse of horrors aesthetic and setup is really fun and it's more consistently good