Pikmin 3 is not necessarily a less enjoyable game than its predecessors, but it is less interesting. The only real new thing here is that you have three characters that you can send around the map independently. This allows you to be more efficient by dividing the workload - problem is that there is no point in being efficient because the campaign mode is overall too easy and forgiving. Pikmin 1 had the infamous time limit, Pikmin 2 had difficult dungeons, this one has neither. You could play the mission mode if you want an actual challenge, but you'd have to be a real die-hard Pikmin fan to actually perfect all of the missions.
Throwing Pikmin around is still fun and this is by no means a bad game, just somewhat forgettable.
Body
tips
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
also I don't really agree with _mbrown_'s review, the game does a great job of upping the tension multiple times throughout the game. I'd argue that pikmin 2 isn't nearly as stressful (even though I like that game) because the caves have no time limit.
I respect this game for daring to be short and concise around the time video games started being filled with bloat, but this game is massively unfulfilling for me. The removal of c-stick swarming and the shift towards larger, more linear level designs completely removes what makes the strategy of Pikmin so unique and engaging in the first place. The soft time limit with the fruit juice is a novel addition, but the piss easy way of gathering fruit makes it a compete non-issue after the first three or so days.
The narrative tries to reach for the same mild existential themes that are present in Pikmin 2, but doesn't do nearly enough to hammer them home with it's writing or atmosphere, which makes the ending monologues read like complete drivel. I'd also say that Olimar's treatment of Louie in this trivialises the minor character arc he has at the end of 2, though in all fairness that's likely my own headcanon speaking.
On a positive, this still continues to be Nintendo's best looking game over a decade later. It's crazy gorgeous on the Wii U
The narrative tries to reach for the same mild existential themes that are present in Pikmin 2, but doesn't do nearly enough to hammer them home with it's writing or atmosphere, which makes the ending monologues read like complete drivel. I'd also say that Olimar's treatment of Louie in this trivialises the minor character arc he has at the end of 2, though in all fairness that's likely my own headcanon speaking.
On a positive, this still continues to be Nintendo's best looking game over a decade later. It's crazy gorgeous on the Wii U