The earlier levels are frantic fun in kind of a Wonder Boy/Adventure Island kind of way, where you try to keep your speed as high as possible while trying to dodge obstacles. Later on it shifts to more precision platforming, which handles a little funky since the time limits are so tight and Pac-man moves on this weird pseudo-tile-based system; taking one step in any direction moves you a fixed distance, but platforms and in-air movement aren't locked to discrete positions, so you actually have more fine control over your x-y position in midair than you do on the ground. It's not impossible to get used to, but it sure is a weird setup. Honestly I probably like this more than the first Wonder Boy though, despite coming out more than a year and a half earlier.
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