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Pac-Land

Developer: Namco Publisher: Bandai Namco Entertainment
10 June 2014
Pac-Land - cover art
0.5
5.0
 
 
#4,815 All-time
#26 for 1984
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1984 Namco  
JP
1985 Namcot  
Cartridge
JP 4 907892 000100
Show all 10 releases
1989 Namco Grandslam  
Cassette
GB
1989 Grandslam Namco  
Cassette
GB FR DE 5 013248 000782
1989 Namco  
JP 4 907892 031074
1990 Namco NEC  
XNA 0 92218 00056 9
2014 Namco Bandai Namco  
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2014 Namco Bandai Namco  
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JP
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  • MisTurHappy 2022-04-22 06:33:39.655571+00
    The earlier levels are frantic fun in kind of a Wonder Boy/Adventure Island kind of way, where you try to keep your speed as high as possible while trying to dodge obstacles. Later on it shifts to more precision platforming, which handles a little funky since the time limits are so tight and Pac-man moves on this weird pseudo-tile-based system; taking one step in any direction moves you a fixed distance, but platforms and in-air movement aren't locked to discrete positions, so you actually have more fine control over your x-y position in midair than you do on the ground. It's not impossible to get used to, but it sure is a weird setup. Honestly I probably like this more than the first Wonder Boy though, despite coming out more than a year and a half earlier.
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  • bodgahermosa 2022-07-15 22:43:41.760552+00
    the jumping sections really suck on most emulated versions in collections, for some reason it feels like the speed is capped
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  • hazardintherain 2023-11-01 07:16:17.46623+00
    ghosts on pogo sticks!
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