I think it's to say that, the way that Nevermind sort of unites the "cool" kids, nerds, critics, athletes, and so on, how people of all tastes have at least heard Smells Like Teen Spirit, people of all tastes have also at least played or know Minecraft. Along with Nevermind's wild popularity. In some sense, Nevermind kicked off a Grunge craze, and in the same vein, Minecraft kicked off a craze for these sorts of survival and craft games (and even blocky and pixel-y graphics for some time. I mean some of that is still around but yeah). Something like that.
Open to hearing reasons why this shouldn't be a 5/5 besides pure hipsterism. Seriously, purely as a game Minecraft has surely proven itself, even if we don't enjoy it so much anymore coz we burnt ourselves out of it, that doesn't truly reflect the experience it offers as a game to newcomers, right?
I often hesitate from changing my ratings for no good reason. I only change my ratings when I've confidently experienced enough of a game or through external factors like when I see someone give X game a rating I've been thinking of giving for a while now, so I agree.
how can you play this game and not find hundreds of things wrong with it? the loot you get from exploring is next to zero, game progression has been neglected for years, the struggle of getting a food is gone the moment you find a village and plunder the hay stacks, finding the nether fortress takes either 1 minute or 10 hours, terrible map system which hinders exploration, updates that only add new blocks and animals that are pretty much gimmicks...
Don't get me wrong, I like the game, I guess it just frustrates me because it could be way better in the progression department, but that's not what everyone cares about it seems
Still a very interesting game. I dont have much experience playing it, barely did back then, but based on purely just following events around it and the game outside of it, i still see how intriguing it is
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