The level design feels much cheaper than the second game... but on the other hand, some parts of the game are definitely more balanced. You can't cheese the bosses anymore, for example; and there aren't as many health items available, so you can't just blast your way around the levels. Just like the second game, I also love some bits of "puzzle platforming" on the second part. It's a very good game, even if doesn't improve much on Megaman 2.
Would have loved to finish it, but I accidentally selected "Choose chapter" instead on "Continue" on the final boss... and that took me to the first stage of Willy's castle. Damn! No way. Took me long enough to beat all the bosses at the end, granted some of them are fucking cheap. Wonder why this even was an option at this point? It's not like you can't choose ANY other chapter! It just takes you back.
Just like the second game, I also love some bits of "puzzle platforming" on the second part. It's a very good game, even if doesn't improve much on Megaman 2.
Would have loved to finish it, but I accidentally selected "Choose chapter" instead on "Continue" on the final boss... and that took me to the first stage of Willy's castle. Damn! No way. Took me long enough to beat all the bosses at the end, granted some of them are fucking cheap. Wonder why this even was an option at this point? It's not like you can't choose ANY other chapter! It just takes you back.