“God of War II” brings the formula of the first two games to Play Station 3 with minor variations but with a much more epic sense of scale. There is really nothing we haven't already seen in the previous games, but the graphic upgrades, the fluidity of the gameplay, and the epic boss fights are enough to make it the pinnacle of the series before the soft-reboot in 2018. It’s almost a boss rush with a bunch of puzzles in between, but the pleasure of slaying all Greek gods one after another is just tempting to resist. All the weird puzzles and frustrating platformer sections have been highly improved, but on the other hand, they will hardly offer any challenge. The first boss fight with Poseidon right at the beginning of the game was enough to make me proud of having a Play Station 3 in my living room.
The plot has never been the strongest point of the franchise, and this game makes no exception. It picks up from the cliffhanger of “God of War II” and continues the same revenge story with no major surprises.
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How anyone can remotely say this game is perfect is BEYOND me. Played this when it came out on the PS3, and am playing through it again for the first time since then and my GOD are the controls/mechanics/graphics/story telling all truly suck the absolute most ass.
Wanna beat ANYTHING?! Hold L1 + Square or Triangle. That not work? Spam your magic until everything is dead, then immediately get it back once you’ve cleared an area. Every. Fucking. Time.
Nothing here has ANY weight to it in terms of combos or combat. Nothing you do in the story matters in the absolute slightest. There is no emphasis whatsoever on the things Kratos does after murdering the Gods that makes me feel as if the Earth is truly within peril. All GOW3 boils down to is: a long one leveled tech demo to show off the ‘mass’ of the game and its ‘super amazing’ in game cutscenes.
"There is no emphasis whatsoever on the things Kratos does after murdering the Gods that makes me feel as if the Earth is truly within peril." Did you even watch the cutscenes? Watching the world get flooded after the sea levels rise, the sun getting blocked out and locusts swarming the earth after you defeat a boss is fantastic; it's more atmospheric and immersive than literally every open-world and "atmosphere" focused video game. It feels like a rhapsody in Video Game form.
Played this when it came out on the PS3, and am playing through it again for the first time since then and my GOD are the controls/mechanics/graphics/story telling all truly suck the absolute most ass.
Fr the remastered’s graphics look amazing on PS5
Hold L1 + Square or Triangle.
That not work?
Spam your magic until everything is dead, then immediately get it back once you’ve cleared an area.
Every.
Fucking.
Time.
There is no emphasis whatsoever on the things Kratos does after murdering the Gods that makes me feel as if the Earth is truly within peril.
All GOW3 boils down to is: a long one leveled tech demo to show off the ‘mass’ of the game and its ‘super amazing’ in game cutscenes.
Thank FUCK this series actually went somewhere
Did you even watch the cutscenes? Watching the world get flooded after the sea levels rise, the sun getting blocked out and locusts swarming the earth after you defeat a boss is fantastic; it's more atmospheric and immersive than literally every open-world and "atmosphere" focused video game. It feels like a rhapsody in Video Game form.