Interesting how it connects to the story of the previous games, even more interesting how different its combat scenarios, level design and "feel" is to those Monolith ones despite their shared ideas. As far as big budget blockbuster send offs go, this isn't half bad.
I used to play this as a kid, and I've beaten it a lot of times, but I can't figure out why I did that because this is awful (the only game I dislike as strongly as mortal kombat 4)
When this came out and it got over a 70 critic and user score on metacritic I realized that most "gamers" are completely illiterate and braindead, and understood why so many people scoff at the idea of videogames as an art form.
Call of Duty really took a number on the FPS genre around this time. Anything that made FEAR 1/2 special is not here. And the story telling? Garbage pacing, with the final interval being the only decent part. Not to mention the final boss being piss easy.
But that being said, it's not unplayable. Just mid.
But that being said, it's not unplayable. Just mid.