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Reverse horror

Genre
Reverse horror is a style of horror game where instead of fighting or avoiding horrors, the player is the horror. The name originates with the game CARRION (2020), which also led to an increased interest in the concept. However it can be traced back to earlier games such as Haunt the House: Terrortown (2013) and Lucius (2012). These games take tropes of the horror genre but spin them to the player's favor. Where horror games typically aim to make the player feel vulnerable, reverse horror games allow the player to go on a power trip.
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Games 83

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Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
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