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Mirror_D_80z
Condemned
2024-01-23T08:09:44Z
Xbox 360
2024-01-23T08:09:44Z
In collection Want to buy Used to own
Brabados
Condemned
2023-06-28T04:45:28Z
Xbox 360
2023-06-28T04:45:28Z
In collection Want to buy Used to own
Player modes
Single-player
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
The melee combat is hit or miss (get it?). However, when I think about it, I don't there was a game before which used it in such a tense context, at least not in this particular way. The enemy AI is also impressive for its time, since it reacts very accurately to what's going on all around. I just love chasing hobos before they get to pick up another weapon.
The level design is too linear for its own sake, and I really hated finding locked doors only to realise the item for opening them is... literally next to them. Just why, why not just leave it open. This kind of mechanic only makes sense if you have to leave to area, or at least the room. Some gameplay choices were just baffling. Probably the most confusing one was the forensic tools, which is just rote and you never actually have to use them in a clever way. Seems like a waste of potential.
Really want to play the second game, but I don't have an Xbox 360 or PS3 right now. Perhaps I'll use an emulator, I don't know.