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Triangle Strategy

Developers: Square EnixArtdink Publisher: Nintendo
2022
0.5
5.0
 
 
#928 All-time
#34 for 2022
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Releases 5
2022 Square Enix Artdink  
Game card
RU 0 45496 42933 1 LA-H-A3AWB-RUS
Triangle Strategy Tactician's Limited Edition
2022 Artdink Square Enix  
Game card
GB FR 0 45496 42948 5 LA-H-A3AWB-EUR
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2022 Artdink Square Enix  
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XNA 0 45496 59777 1 LA-H-A3AWB-USA
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Che13 Triangle Strategy 2023-10-20T07:11:29Z
Switch • RU
2023-10-20T07:11:29Z
In collection Want to buy Used to own  
!ns
Player modes
Single-player
Media
1x Game card
Release details
0 45496 42933 1/LA-H-A3AWB-RUS/ru

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  • Previous comments (11) Loading...
  • UngaMyBunga 2022-10-30 19:06:22.132326+00
    I thought it was really good. I liked that all the choices felt very significant, but I wasn't too keen on the idea of there being a true path or golden route. It kind of dismisses the difficulty of the choices being made if there is a "right answer", when the game flourishes in presenting choices that have no real correct approach. The choices are interesting in the game, and I thought that the pragmatism, liberty and morality inclinations were all well done. The way that the representative characters bounced between showcasing those different ideologies was really interesting and I was shocked with the progression of a specific character when it came to how they presented the final decision (you know who I'm talking about). All in all I felt that the decision making was well done but I couldn't tell you how replaying the game and following a guide or intentionally making decisions that you wouldn't normally plays out.
    The gameplay in battles is good, I liked how tight and balanced it was. Say what you want about making busted units in FFT or FE but I like a bit of tension in these types of games and having to rely on my whole squad in fights was a nice change of pace. The EXP scaling meant that you didn't need to grind (I ignored the optional fights for the most part and used underlevelled characters just fine). The characters' unique skills were a lot of fun, adjusting the environment, getting in extra turns and giving major supports to others.
    Anyway, probably my GOTY, so far, check it out. It plays the main theme for the final fight so it's at LEAST getting a 4
    reply
    • Apple2k 2023-04-29 07:44:56.686864+00
      the writing sounds like such a breath of fresh air. over time I really got over RPGs with decision-making because they're so obvious with their paths. knowing that there are no right answers already sounds very interesting.
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  • wargrl 2022-12-05 12:45:07.263649+00
    i think its even funnier that the title is in all caps
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  • Myriadis 2023-06-06 19:07:23.742861+00
    It has been a long time where I have been so invested in a story. It means that it is almost more story than gameplay but man is this so incredibly well-done
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  • scoobydoo19 2023-06-29 06:03:36.147638+00
    I thought the story was decent, but the best part for me was that the Hard mode was absolutely brilliant. Fiercely challenging maps, yet just open enough to still allow so many different possible strategies with so many diverse skills. Probably the single best tactics game design of all time.
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  • Jambee 2023-07-04 21:54:17.114477+00
    I'm not done with this but holy smokes it's so so good
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  • chikin 2023-07-31 02:31:30.710962+00
    swagless
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  • juicyjuicysweetie 2023-09-09 21:28:30.325112+00
    some of the worst of squenix-core writing ever
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  • The_Prep 2024-03-13 04:51:10.825601+00
    Next game is gonna be called WORKING TITLE
    reply
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