Here comes another Mario entry that sets a new standard for 3D puzzle platformers. Mario's new ability to "possess" different creatures and objects with unique abilities keeps the gameplay fresh and highly varied. Each kingdom has its own unique level design, and despite the limited size of the maps, they can keep you busy for hours looking for collectibles. While the amount of moons needed to continue your journey is ridiculously low, 100% completion can become highly frustrating. I would prefer a more challenging campaign and more accessible endgame content.
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incredible game on first experience - still amazing another playthrough and a half down the line but that element of discovering every new moon has sort of faded. like cool now i have to kick that one rock around a million times again to get that moon... and i would do it forever cus its still fun. even the shitty moons are still fun
i liked this game but man I thought this was boringly easy despite how pretty the worlds are and how enjoyable it is to move around as mario here. The hat mechanic gives you a lot of fun playstyles to try; but trying out all captures and the onslaught of how many Moons there were to collect made me feel like I was playing with a bunch of toys that look pretty to impress me than playing an engaging or challenging video game experiece. There’s some other Marios or even other random platformers I enjoy much more than this, honestly.
I played this on my cousin's switch when we were camping and it was fun, and its really enjoyable to watch - one of the only titles that makes me consider getting a switch
Nintendo's TRUE triumph in emergent game design. A magnum opus, and the first 3D Mario to deserve to be called the successor to the almighty 64. 100/10