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真・女神転生II

Developer: Atlus Publisher: Atlus
21 March 2002
PS1
真・女神転生II - cover art
Glitchwave rating
4.41 / 5.0
0.5
5.0
 
 
2 Ratings /
#1,439 All-time
#40 for 1994
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
1994 Atlus  
Cartridge
JP 4 984995 300085 SHVC-ZE
2002 Atlus  
CD-ROM
JP 4 984995 110479 SLPM-86924
2003 Atlus  
Cartridge
JP 4 984995 101118 AGB-A5TJ-JPN
Show all 8 releases
真・女神転生II 初代PSアーカイブス
2010 Atlus  
Download
JP
2010 Atlus  
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JP
2012 Atlus Gamecraft  
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JP
2012 Atlus Gamecraft  
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JP
2013 Atlus  
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JP
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Catalog

SonozakiMionxv 真・女神転生II 2024-03-20T16:24:24Z
PS1 • JP
2024-03-20T16:24:24Z
4.5
In collection Want to buy Used to own  
newroute3 真・女神転生II 2021-06-29T09:14:08Z
PS1 • JP
2021-06-29T09:14:08Z
In collection Want to buy Used to own  
phlg 真・女神転生II 2020-09-06T15:37:51Z
PS1 • JP
2020-09-06T15:37:51Z
4.5
1
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x CD-ROM
Franchises
Release details
4 984995 110479/SLPM-86924/jp

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  • lisa_ 2017-10-03 02:33:09.371086+00
    unfortunately i found this completely unplayable. sunk quite a few hours into it too.
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  • ... 2017-12-28 15:19:42.643668+00
    To understand this game in full, you must go law.
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    • kingwithak 2017-12-31 20:42:11.966026+00
      Agreed, Satan is the best alignment representative out of any SMT game.
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  • gugajacques 2019-06-28 01:45:52.961712+00
    would be an unplayable slog if i weren't playing it on an emulator with fast-forward because good god there's so much fucking backtracking and random encounters, and it's all very easy; you can play 90% of this on auto-battle.
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  • MisTurHappy 2021-11-12 10:10:24.833604+00
    Firmly disagree that it's unplayable, but it does expect that the player really REALLY likes straightforward first-person dungeon-crawling. Luckily I do, but I don't blame people for being put off by the core gameplay. It's a shame though, because this has probably got one of the coolest settings and overall scenarios of any MegaTen game, and by extension of most JRPGs. All three routes are great, though Law is probably the most essential since it explores its ideology more thoroughly than the others and is a very nonstandard take on its respective alignment compared to the rest of the series.
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    • MisTurHappy 2021-11-12 12:53:28.153209+00
      Okay side note, and this is a pretty minor complaint when compared to the experience of the game as a whole, but tying progression to a stat check for a stat which the main character can literally not make any use of (MAG) is one of the most asinine design decisions I've ever seen. Luckily it's only a low requirement for one plot event, and otherwise doesn't come up until the postgame, but thanks to no warning of this in advance I'm now locked out of the final dungeon area, and I don't feel like grinding for an extra twelve hours just to mop up the last bonus level. What a sour note to end on for such an otherwise great game.
    • Bakkus 2022-02-13 05:12:14.869261+00
      I'm a bit interested in playing this game for the sole reason that the main villain sometimes pops up on the most evil villains discussions. But I don't think I could stomach the dungeon crawling for 40 hours because of it.
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  • Diugo 2023-06-01 20:35:37.311605+00
    On one hand this game looks so much fun. On the other it doesnt. Idk if ill ever get to this game...
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  • TiraRemy 2024-01-20 15:28:18.504441+00
    This is peak snes megaten. Infinitely better than smt 1, slightly better than megami tensei 2, on par with majin 2.
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