Despite having very few survival elements, the hand-crafted map and approach to wildlife make your time spent here feel less like playing "3D Factorio" and more like a Save Room - Organization Puzzle version of Subnautica's base building. While the appeal still lies in optimization, the comparatively toned down sandbox elements make for a more significant sense of progression. I think that decision was made at the cost of replayability, but there's enough mods and options available to consider this an exceptional creative tool or your own tailored dopamine cruncher.
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