Fun but very short. I liked the variety of puzzles presented but it could have gone longer and added more details. Eg) Have a few really big puzzles with several large guns and weird-shaped objects. Tangram-type puzzles can be quite hard by themselves.
I also would have liked more plain puzzles without the extra rules/aspects (some objects can be used or combined, etc). It felt a bit silly eating things deliberately to get sick only to heal up again to free up space.
Save Room doesn't really lead to anything but it's simple and fun for what it is.
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Fun little puzzle game where you manipulate weapons and healing items and try to fit them like Tetris pieces within the confines of a grid that changes with each stage. Not much really to say other than if you really like the item management system of Resident Evil 4, you'd probably really like this. It's priced very reasonably and takes maybe 1.5-2 hours to clear, so not a super bad investment if that sounds like something that would interest you.
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My other big gripe is that the looping music is painfully mediocre. It's not a save room without a damn good theme.