The little carpool vignettes in between can be easily overlooked, but they made the game for me because I identify with being picked up for work at occasionally shitty hours.
In general, there's something about Brendon Chung's work from Gravity Bone to this that makes me feel fully immersed in the game world, even though every living organism is made of squares and there's no discernible dialogue of any sort.
In general, there's something about Brendon Chung's work from Gravity Bone to this that makes me feel fully immersed in the game world, even though every living organism is made of squares and there's no discernible dialogue of any sort.