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Mega Man X: Command Mission

Developer: Capcom Publisher: Capcom
21 September 2004
PS2
Mega Man X: Command Mission - cover art
Glitchwave rating
3.49 / 5.0
0.5
5.0
 
 
2 Ratings /
#4,808 All-time
#111 for 2004
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Releases 4
2004 Capcom  
DVD
JP 4 976219 650335 SLPM-65643
2004 Capcom  
Disc
JP 4 976219 715706
2004 Capcom  
DVD
XNA 0 13388 26034 8 SLUS-20903
Show all 4 releases
2004 Capcom  
Disc
XNA 0 13388 20015 3 DL-DOL-GXRE-USA
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Catalog

lashdaddy32 Mega Man X: Command Mission 2023-06-27T18:40:25Z
PS2 • XNA
2023-06-27T18:40:25Z
In collection Want to buy Used to own  
Banana_PD Mega Man X: Command Mission 2022-07-16T00:04:13Z
PS2 • XNA
2022-07-16T00:04:13Z
In collection Want to buy Used to own  
Omega64X Mega Man X: Command Mission 2022-05-16T03:57:51Z
PS2 • XNA
2022-05-16T03:57:51Z
In collection Want to buy Used to own  
Zmau97 Mega Man X: Command Mission 2022-01-17T12:12:25Z
PS2 • XNA
2022-01-17T12:12:25Z
In collection Want to buy Used to own  
crxyf Mega Man X: Command Mission 2021-08-28T01:35:10Z
PS2 • XNA
2021-08-28T01:35:10Z
In collection Want to buy Used to own  
DoctorDumbo Mega Man X: Command Mission 2021-07-08T14:08:50Z
PS2 • XNA
2021-07-08T14:08:50Z
In collection Want to buy Used to own  
Venom5000 Mega Man X: Command Mission 2017-11-26T23:30:01Z
PS2 • XNA
2017-11-26T23:30:01Z
3.5
1
In collection Want to buy Used to own  
RPG
IanPaiva15 Mega Man X: Command Mission 2017-07-30T22:14:43Z
PS2 • XNA
2017-07-30T22:14:43Z
3.5
In collection Want to buy Used to own  
MoeHartman Mega Man X: Command Mission 2017-04-28T19:32:19Z
PS2 • XNA
2017-04-28T19:32:19Z
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x DVD
Franchises
Content rating
ESRB: E
Release details
0 13388 26034 8/SLUS-20903/xna

Comments

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  • MalditoFlavio 2017-12-02 22:18:27.264209+00
    i love this so much, despite all its flaws. an important game for me.
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  • MisTurHappy 2021-11-23 05:12:01.463124+00
    I like this game so much more in concept than execution. I love the idea behind characters like Maximo, Spider and Marino, but all of them are barely characterized or used outside of the one chapter that introduces them. I love the idea of a story-heavy MMX game where each of the maverick bosses are actually fleshed out and used as a little arc villain, but they still barely have much identity to them and I honestly struggle to remember all but like half of them only a month or two after finishing the game. The endgame twists all come across as very poorly set up and end up having pretty minimal explanations, meaning moments that are supposed to have whole-plot implications really just feel kind of arbitrary and last-minute. All that said though, I really wish this game had been more successful, because they could have done so much more with a Mega Man RPG had they had another chance to make improvements on this one.
    reply
    • MisTurHappy 2021-11-23 05:12:34.103398+00
      Oh also, X's redesign for this game is fucking fantastic and it's a crime that he never had this look again.
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