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ロックマンXコマンドミッション

Developer: Capcom Publisher: Capcom
29 July 2004
ロックマンXコマンドミッション - cover art
0.5
5.0
 
 
#4,808 All-time
#111 for 2004
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In collection Want to buy Used to own  
Releases 4
2004 Capcom  
DVD
JP 4 976219 650335 SLPM-65643
2004 Capcom  
Disc
JP 4 976219 715706
2004 Capcom  
DVD
XNA 0 13388 26034 8 SLUS-20903
Show all 4 releases
2004 Capcom  
Disc
XNA 0 13388 20015 3 DL-DOL-GXRE-USA
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Player modes
Single-player
Media
1x Disc
Franchises
Content rating
CERO: All Ages
Release details
4 976219 715706/jp

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  • MalditoFlavio 2017-12-02 22:18:27.264209+00
    i love this so much, despite all its flaws. an important game for me.
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  • MisTurHappy 2021-11-23 05:12:01.463124+00
    I like this game so much more in concept than execution. I love the idea behind characters like Maximo, Spider and Marino, but all of them are barely characterized or used outside of the one chapter that introduces them. I love the idea of a story-heavy MMX game where each of the maverick bosses are actually fleshed out and used as a little arc villain, but they still barely have much identity to them and I honestly struggle to remember all but like half of them only a month or two after finishing the game. The endgame twists all come across as very poorly set up and end up having pretty minimal explanations, meaning moments that are supposed to have whole-plot implications really just feel kind of arbitrary and last-minute. All that said though, I really wish this game had been more successful, because they could have done so much more with a Mega Man RPG had they had another chance to make improvements on this one.
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    • MisTurHappy 2021-11-23 05:12:34.103398+00
      Oh also, X's redesign for this game is fucking fantastic and it's a crime that he never had this look again.
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