It's more of the same King's Quest I, but now with "continuity" which means that some of your actions have permanent effect on the map, and the interesting thing is that there are many approaches you can take in solving a particular puzzle(although there is only one way it will bring the biggest amount of points, and it's usually through some non-violent method). It still relies heavily on moon logic though, and there are enemies occasionally appearing on the map that will make your heart race, and which you can't avoid due to speed. Not a huge improvement over the first.
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